Initializing... drag & drop files here
Supports: MP4, M4V
This guide is for anyone who wants just the audio out of an MP4 video — to drop a soundtrack into a music player, grab a podcast track, or shrink a video down to audio-only. One honest detail up front: the audio inside most MP4 files is already AAC (usually AAC-LC, the codec the MP4 spec ships with), but this converter re-encodes it into a fresh AAC stream rather than copying the original across untouched — there is no stream-copy mode here. Keep the output bitrate at or above the source and the re-encode is effectively transparent; if your MP4 happens to carry AC-3 or another codec, converting it to AAC is a genuine transcode.
.m4v (Apple's MP4 variant) and batch uploads are supported..aac file, individually or as a ZIP for batches. No sign-up, no watermark.Because every conversion here is a re-encode, the one setting that matters most is the output bitrate under File Compression. The rule is simple: don't ask AAC to store less than the source already did.
| Use case | Suggested bitrate (stereo) | Why |
|---|---|---|
| Music you want to archive | 256 kbps | Effectively transparent; safe headroom over most sources |
| General music playback | 128–192 kbps | AAC's efficiency sweet spot; near-transparent |
| Podcasts and spoken word (stereo) | 96–128 kbps | Plenty for voice, keeps files small |
| Voice notes / audiobooks (mono) | 64 kbps | Set Audio Channel to Mono to halve the size |
| 5.1 surround soundtracks | ~384 kbps | Only if the source MP4 actually carries multichannel audio |
| Property | AAC (.aac) | MP3 | M4A (.m4a) |
|---|---|---|---|
| What it is | Codec in a raw ADTS stream | Codec with its own container | AAC codec inside an MP4 container |
| Standard | MPEG-2 Part 7 (1997), MPEG-4 Part 3 | MPEG-1 Audio Layer III (1993) | ISO base media (MP4) |
| Efficiency at 128 kbps | Higher — roughly MP3 at 160–192 kbps | Baseline | Same AAC codec |
| Tags / cover art | No (raw stream) | Yes (ID3) | Yes (MP4 metadata atoms) |
| Native support | Apple, YouTube, Android, PlayStation, Nintendo | Virtually every device made since the 1990s | Apple ecosystem, most modern players |
| Best for | Streaming, re-muxing, utility audio | Universal playback on old hardware | Music libraries with artwork |
For a deeper breakdown of the trade-offs, see our AAC vs MP3 comparison.
.aac file is an ADTS stream: bare audio frames with no container for tags, chapters, or cover art. Apple's Music app expects the same AAC audio wrapped in an .m4a container. If you want artwork and metadata to stick, use Convert MP4 to M4A instead — same codec, friendlier wrapper..m4a won't help because the container is genuinely different. Re-wrap it as a real .m4a, or step down to the universally supported Convert AAC to MP3.Conversion can't recover audio that isn't cleanly present. DRM-protected MP4s (purchased films, some streaming downloads) are encrypted and won't decode. Corrupted or partially downloaded files may produce silence or cut off early — re-download the source first. And if your MP4's audio is already AAC at exactly the bitrate you want, remember there is no stream-copy path here: the cleanest option is to leave the bitrate at or above the source so the re-encode stays transparent.
It can, because this is always a re-encode — there is no stream-copy mode. The audio in a standard MP4 is already AAC, so converting it to a fresh AAC file at the same or higher bitrate is effectively transparent (you won't hear the difference). You only introduce audible loss if you set the output bitrate below the source or down-sample in Step 2, which forces a lossier second encode.
Both hold AAC audio, but they wrap it differently. A .aac file is a raw ADTS stream — just audio frames, no room for tags, chapters, or cover art — which suits streaming and small utility files. A .m4a file puts the same AAC inside an MP4/ISO-base-media container that carries title, artist, artwork, and chapters, which is why iTunes, Apple Music, and most library apps prefer it. Pick .aac for raw audio, .m4a if you want metadata.
Most modern media players handle raw AAC: VLC, foobar2000, Winamp, and the stock players on Android and recent Windows all play .aac directly. Apple's Music app and some library managers are the main holdouts — they expect the audio inside an .m4a container instead. If a player refuses the file, re-wrapping to .m4a (same audio) almost always fixes it.
AAC was standardized as the technical successor to MP3 — MPEG-2 Part 7 in 1997, then MPEG-4 Part 3 — and is generally more efficient. At the same bitrate it tends to preserve more detail, and the gap is widest below 128 kbps, where 128 kbps AAC roughly matches 160–192 kbps MP3. It's also the native audio format for Apple devices, YouTube, Android, PlayStation, and Nintendo consoles. Choose MP3 only when you specifically need an older or industrial player that predates AAC support.
Match or exceed the source. For music you're keeping, 256 kbps is effectively transparent; 128–192 kbps is AAC's sweet spot for everyday playback; 96–128 kbps is plenty for stereo podcasts; and 64 kbps mono suits voice notes and audiobooks. Because the tool re-encodes rather than copies, going below the original bitrate is the one thing that visibly costs quality.
In our testing, a 60-second 1080p MP4 with stereo audio converted to AAC at 128 kbps produced an .aac file of roughly 0.9–1.0 MB — because only the audio is kept, the output is a small fraction of the source video's size. The exact size tracks the output bitrate and duration, not the video resolution: 128 kbps works out to about 0.94 MB per minute.
Almost always, since audio-only files are far smaller than the source video. A few minutes of AAC sits comfortably under personal Gmail's 25 MB attachment cap and Discord's free-tier 10 MB per-file limit (50 MB on Nitro Basic, 500 MB on Nitro). For a long recording that still overshoots, use Specific file size in Step 2 to target an exact MB value.
The AAC standard supports sample rates from 8 kHz up to 96 kHz and large channel layouts — up to 48 full-bandwidth channels plus 16 low-frequency-effects channels in one stream. In practice, stereo music is effectively transparent around 256 kbps and 5.1 surround around 384 kbps. The converter defaults to the source's existing sample rate and channel count, so you only change these if you have a reason to.