Initializing... drag & drop files here
Supports: 3G2, 3GP, 3GPP, ASF, AV1, AVCHD +31 more
Pulling audio out of a video file and saving it as WMA strips away the video stream entirely, leaving a much smaller file that plays natively on Windows. Windows Media Audio is Microsoft's proprietary codec family, first released August 17, 1999 with Windows Media Technologies 4.0, and it remains the default audio format for the legacy Windows Media Player ecosystem and the Windows Phone media stack. While AAC and MP3 have largely replaced it for cross-platform use, WMA still earns its place when your destination is a Windows-only workflow.
| Property | WMA | MP3 | AAC |
|---|---|---|---|
| Developed by | Microsoft (1999) | Fraunhofer IIS / MPEG (1993) | MPEG (1997) |
| Typical bitrate range | 8–320 kbps (lossy); 384–768 kbps Pro | 32–320 kbps | 8–320+ kbps |
| Quality at 128 kbps | Slightly better than MP3 | Baseline reference | Better than WMA |
| Native Windows Media Player | Yes | Yes | Yes (since WMP 12) |
| Native macOS / iOS | No (needs VLC) | Yes | Yes (preferred) |
| Native Android | No (not in core platform) | Yes | Yes |
| Multichannel | Yes (WMA Pro, up to 7.1) | No (stereo only) | Yes (up to 48 channels) |
| Patent status | Microsoft-proprietary | Royalty-free since 2017 | Licensed (MPEG-LA) |
| Active development | Effectively frozen since ~2009 | Stable | Active |
| Use case | Recommended setting | Approximate size (10-min audio) |
|---|---|---|
| Voice memo, dictation | 32 kbps CBR, mono, 22050 Hz | ~2.4 MB |
| Audiobook / lecture | 64 kbps CBR, mono, 44100 Hz | ~4.8 MB |
| Podcast (speech + music) | 96 kbps CBR, stereo, 44100 Hz | ~7.2 MB |
| General music | 128 kbps CBR, stereo, 44100 Hz | ~9.6 MB |
| Higher-quality music | 192 kbps VBR (160K–192K), stereo, 44100 Hz | ~13 MB |
| Near-transparent | 256 kbps CBR or 192K–256K VBR, stereo, 48000 Hz | ~18 MB |
| Maximum (lossy ceiling) | 320 kbps CBR, stereo, 48000 Hz | ~22 MB |
No conversion between lossy codecs is bit-identical. If your source video uses AAC (most MP4/MOV files) or Opus (most WebM files), the audio is being decoded and re-encoded to WMA, which adds one generation of lossy compression artifacts. At 192 kbps or higher these are inaudible to most listeners; at 64 kbps or below on music sources you'll notice softened high frequencies and reduced stereo separation. Use the Highest preset or 256+ kbps CBR for music to minimize generational loss.
CBR keeps the bitrate flat throughout the file — predictable file size, simpler to stream, and the safe choice for older car stereos or hardware decoders that can stumble on VBR. VBR (the 128K–192K, 160K–192K style ranges in the dropdown) allocates more bits to complex passages and fewer to silence or simple sounds, giving better quality at the same average size. For Windows Media Player or VLC playback, pick VBR. For unfamiliar hardware, pick CBR.
Two likely causes: (1) the source video has no audio track — common for screen recordings, GoPro silent mode, and some surveillance footage. The conversion will produce an empty or near-empty WMA. (2) You set a Trim duration shorter than the source. Check the Audio Trim section — if "Unchanged" isn't selected, the start time and duration values are applied. Re-open Advanced Options and set Trim back to Unchanged for the full-length audio.
Not natively. Apple's iOS does not include a WMA decoder, and the core Android platform doesn't either — Google removed WMA support from stock Android years ago. You can play WMA on those devices by installing VLC, OPlayer, or another third-party player that bundles its own decoders. If cross-platform mobile playback is your goal, convert to MP3 or convert to AAC instead.
WMAv1 is the original 1999 codec; WMAv2 (released with Windows Media Audio 7 in 2000) improves coding efficiency, especially below 128 kbps, and is what virtually every player has supported since the early 2000s. This converter produces WMAv2 by default — there's almost no reason to choose WMAv1 unless you're targeting a specific legacy embedded device that only decodes the original codec.
Yes — use the Trim controls inside Advanced Options. Set the start time in HH:MM:SS.MS (e.g., 00:12:30.000 to begin at the 12-minute 30-second mark) and a duration (e.g., 00:05:00.000 for a five-minute clip). The converter demuxes only the requested segment, so even a 4-hour source video processes quickly when you only need a few minutes of audio. For more precise multi-cut editing, the audio cutter tool exposes a waveform-style trim interface.
WMA file size depends on bitrate and duration, not on the original video's size. A 2-hour movie converted at 192 kbps stereo will land around 173 MB regardless of whether the source was a 1 GB 720p file or a 12 GB 4K file. To shrink it, drop the bitrate (128 kbps for music, 64 kbps for speech), switch from stereo to mono for spoken content, or use a lower sample rate (22050 Hz is enough for voice). The Quality Preset Quick Guide above maps typical bitrate choices to estimated output sizes.
WMA makes sense in three specific situations: you're targeting Windows Media Player, you're feeding audio into older Microsoft authoring tools, or you have a hardware decoder (car stereo, voice recorder, Windows Phone) that prefers WMA. For everything else — sharing files, mobile playback, web embedding, archival — MP3 or AAC is the better choice because they're supported on every modern OS and browser without third-party codecs. WMA development has been effectively frozen since around 2009 while AAC and Opus continue to improve.