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Supports: EPS
GIF is a strange destination for a print format — but for the kind of thing EPS files usually hold, flat-colour logos, icons, diagrams and clip art, it is a surprisingly good fit. GIF's whole design is a small indexed palette with one transparent entry, which is exactly what flat vector artwork needs. Where it falls apart is gradients, soft shadows and photographic detail: 256 colours cannot hold them, and dithering makes the difference visible. This page lays out that trade-off, then shows the settings that control it.
| Property | EPS (input) | GIF (output) |
|---|---|---|
| What it stores | PostScript drawing instructions, optionally with embedded raster | An indexed grid of pixels |
| Colours | Unlimited, device-independent, often CMYK | Up to 256 per image, from a 24-bit palette |
| Transparency | Yes, wherever the artwork paints nothing | Yes, but binary — one palette slot is fully transparent, with no partial opacity |
| Compression | None on the instructions | LZW, lossless within the chosen palette |
| Resizes cleanly | Yes, while it is still PostScript | No — fixed at the pixel size you convert to |
| Animation | No, a single page | Yes, and this converter can build one from several EPS files |
| Opens in a browser or chat app | Effectively never | Everywhere, including places that reject other formats |
| Typical use | Print masters, brand asset packs, prepress hand-off | Web graphics, forum avatars, small looping animations |
.gif — some forums, wikis, ticketing systems and email signature builders still do..eps in or click "+ Add Files". Add several files if you want them combined into one animation.| Control | What it does | Change it when |
|---|---|---|
| Image resolution (File Compression → Custom) | Sets the output's pixel dimensions; "Keep original" uses the artwork's native rendered size | You need a specific width, or a smaller file |
| Colors | Caps the palette. "ORIGINAL" allows up to 256 colours; smaller palettes shrink the file and are dithered to hide the loss | The art is flat colour and you want a tiny file, or banding is acceptable |
| Image quality (%) (File Compression → Custom) | Governs the palette-and-quality trade-off when several images are assembled into one animation | You are combining multiple EPS files and want a lighter animation |
| Video Framerate | Sets how fast the assembled frames play; the default is 10 FPS | You are building an animation and want a slower or faster cycle |
| Combine? | "Single animation" merges every uploaded file into one animated GIF; "Individual files" converts each EPS separately | You uploaded several files and want separate GIFs |
Yes, but only as an on/off mask. The PostScript is rendered with a transparent background and GIF reserves one palette entry for full transparency, so the empty area around your artwork stays see-through. What GIF cannot store is partial transparency, so anti-aliased edges that fade smoothly to nothing get snapped to either opaque or invisible, which can look like a hard fringe against a dark page. When soft edges matter, EPS to PNG and its 8-bit alpha channel are the better answer.
Because a gradient can easily contain thousands of distinct shades and GIF has room for 256. Colour reduction scatters the error across neighbouring pixels — Floyd–Steinberg dithering — which trades visible banding for a fine grain. On flat artwork you will not see it at all; on a soft gradient you will. If the gradient matters, convert to PNG for a lossless full-colour result, or JPG if the image is photographic.
Yes. Upload them all, leave Combine? on "Single animation", and each file becomes a frame in the order you added them, playing at the Video Framerate you choose (10 FPS by default). Choose "Individual files" instead if you want one GIF per EPS. A single EPS on its own always produces a still GIF — there is nothing in one page of PostScript to animate.
The same as the artwork's bounding box, in points. EPS records its size in PostScript points of 1/72 inch each and the render happens at that density, so a %%BoundingBox of 0 0 480 320 becomes a 480 × 320 px GIF on "Keep original". Set a Width or Width x Height under Image resolution if you need something specific — and remember that enlarging resamples the render rather than redrawing the PostScript, so a big upscale softens the edges.
They store completely different things. An EPS can describe a whole logo in a few kilobytes of drawing instructions no matter how large it prints; a GIF stores every pixel of one particular rendering. Dithering makes this worse, because the scattered pixel noise breaks up the runs of identical colour that GIF's LZW compression relies on. Reducing the palette under Colors usually shrinks the file substantially on flat artwork.
PNG, in almost every case. Neither adds JPEG-style ringing around hard edges and both open everywhere, but PNG keeps the full colour range and smooth alpha edges, while GIF caps at 256 colours with hard-edged transparency. Reach for GIF when the receiving system specifically demands a .gif, when you want a small animation, or when the artwork is so flat that the palette limit costs nothing.
No. An EPS is a single page of artwork with no timeline, so one file in means one still frame out — a perfectly valid, non-animated .gif. Animation appears only when you upload several files and leave Combine? on "Single animation", or when the source already moves, as with a video. Going the other way, an animated GIF converts to video through GIF to MP4.
It is uploaded over an encrypted connection, rendered and encoded on our servers, and deleted automatically a few hours later along with the GIF you downloaded. No sign-up is required, nothing is watermarked, and files are never shared or made public.