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Supports: EPS
EPS (Encapsulated PostScript) is a still vector image, so converting it to MPEG does not produce motion — it rasterizes the artwork to pixels and wraps that single frame in a silent MPEG video that holds the image on screen for a set number of seconds. This guide is for anyone who needs an EPS rendered into an MPEG clip for a slideshow, video timeline, or a player that only accepts video, and it explains exactly what you get (and what you don't) before you start.
| Property | EPS | MPEG (.mpeg) |
|---|---|---|
| Type | Still vector image | Video stream |
| Content model | A PostScript page description — paths, text, and optional embedded bitmaps | A sequence of raster frames |
| Standard | Adobe Encapsulated PostScript, a constrained single-page PostScript document | MPEG-1 / MPEG-2 program stream (ISO/IEC 11172 and 13818) |
| Resolution | Independent — renders cleanly at any size | Fixed pixel raster, chosen at encode time |
| Audio | None | Supported by the format; none is written from a still image |
| Timeline | None — one page, no duration | Yes, which is why a duration has to be invented here |
| Opens in a browser | No | Not reliably — program streams are a desktop-player format |
| Best for | Print artwork, logos, vector exchange with prepress | Legacy DVD-era players and editing timelines that demand video |
The conversion has two stages. First the EPS PostScript is rasterized — the vector paths and any embedded bitmap are rendered to a flat grid of pixels at the resolution you choose. Then that single image is encoded as MPEG, which on xconvert defaults to MPEG-2 video. Because an EPS carries no timeline and no audio, the result is a silent clip of one static frame; there is no animation, no motion, and no soundtrack.
A few patterns that help you get a usable file:
This is the one decision that determines whether the artwork looks crisp, because it is the moment resolution-independent vector data becomes a fixed grid of pixels. The Fixed Resolutions dropdown offers standard rasters; these are the ones worth reaching for:
| Preset | Pixels | Good for |
|---|---|---|
| 854 x 480 (SD) | 409,920 | Lightweight test files and legacy standard-definition players |
| 1280 x 720 (HD) | 921,600 | A modest web or timeline placement where file size matters |
| 1920 x 1080 (Full HD) | 2,073,600 | The sensible default for most editing timelines |
| 2560 x 1440 (QHD) | 3,686,400 | Artwork with fine hairlines or small type that must stay legible |
| 3840 x 2160 (4K UHD) | 8,294,400 | Large-format display, or a master you will downscale later |
| 1080 x 1080 (Square) | 1,166,400 | Square placements, where a 16:9 raster would letterbox the artwork |
Match the raster's aspect ratio to the artwork where you can — when they differ, the Background Color fills the gap rather than stretching or cropping the image.
If your real goal is to keep the artwork as an image — for a website, a logo, or print — converting to MPEG is the wrong move, because you lose the scalable vector data and gain a heavy video file. Use a still-to-still tool instead: convert EPS to PNG for a transparent-capable raster, convert EPS to SVG to stay vector for the web, or convert EPS to PDF for print-ready output. EPS is also a legacy format — Microsoft turned off EPS support in Office by default in 2017 and fully removed it for Microsoft 365 and Office 2019 in May 2018 over security concerns — so converting to a modern format is usually the better long-term choice. MPEG only makes sense when a downstream player or editing timeline genuinely requires a video file.
No. EPS is a single still image with no timeline, so the MPEG is a silent clip showing that one frame for the duration you choose. There is no motion or animation in the output.
EPS files do not contain any audio data, so there is nothing to encode into a soundtrack. The MPEG is silent by design. To add sound, convert the still to MPEG first and then layer audio in a video editor.
The .mpeg output defaults to MPEG-2 video in a program stream, which plays in most desktop media players and slideshow software. Because the source is one static frame, the file stays small even at high quality.
It equals the Image Duration you set, which defaults to 5 seconds. Increase it for a longer hold on the frame; if you merge several EPS files, each is shown for that duration in sequence.
EPS is resolution-independent, so it can be rasterized to any size cleanly. Set Fixed Resolutions to the exact Width and Height your timeline needs and the rendered frame will be crisp at that size; using a tiny resolution is the usual cause of soft output.
If you only need a picture rather than a video, yes. Use a still-to-still conversion such as EPS to PNG or EPS to SVG to keep a lightweight, scalable image. MPEG is only worth it when a player or video timeline specifically requires a video file.
Yes, within limits. Queue the files together and set Merge strategy to "Merge images" — each rasterized page is shown for the Image Duration you chose, in upload order, producing one MPEG. Choosing "Video per image" gives you a separate video for each EPS instead. What you will not get is transitions, crossfades, motion, or audio: it is a run of held stills, so a five-file merge at 5 seconds each is a 25-second clip that cuts hard between frames. Add transitions and a soundtrack in a video editor afterwards if the result needs to feel produced.
Files are uploaded over an encrypted connection, processed on our servers, and deleted automatically after a few hours. There is no sign-up, no watermark, and files are never shared or made public. In our testing, a typical single-frame EPS at 1920x1080 and 5 seconds produced an MPEG of only a few hundred kilobytes because the clip is one static image.