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Supports: F4V
This tool takes the audio track out of an F4V — Adobe's "Flash MP4", a container built on the ISO base media file format — discards the video, and re-encodes the sound as a .wma file using Microsoft's Windows Media Audio codec. It is a double-legacy job: a Flash-era container feeding a Windows-era audio format, so it is worth doing only when something specific insists on .wma. For anything modern, F4V to MP3 or F4V to AAC travels much further, and F4V to MP4 keeps the picture.
| Property | Value |
|---|---|
| Codec choices on this page | WMA v1 and WMA v2 — WMA v2 is preselected |
| Extension written | .wma |
| Compression | Lossy |
| Bitrate modes offered | Quality Preset, Specific file size, Custom Bitrate, Constant Bitrate, Variable Bitrate |
| Constant Bitrate range | 8 kbps to 384 kbps in the standard steps |
| Variable Bitrate ranges | 32k–48k, 48k–64k, 64k–80k, 80k–96k, 96k–128k, 128k–160k, 160k–192k |
| How Variable Bitrate actually behaves | WMA has no true quality-targeted variable mode, so a chosen range is applied as an average constant bitrate |
| Sample rates offered | Original, 8 kHz, 12 kHz, 16 kHz, 24 kHz, 44.1 kHz, 48 kHz |
| Channel options | Original, mono, stereo |
| Web audio support | WMA does not appear at all in MDN's web audio codec guide |
| Best for | One Windows program, Windows Media Player library or device that requires the extension |
| Property | Value |
|---|---|
| Container | ISO base media file format (MPEG-4 Part 12) — the same family as MP4 |
| Introduced | 3 December 2007, alongside Flash Player 9 Update 3 |
| Audio codecs F4V can carry | AAC or MP3 |
| Audio codecs F4V dropped from FLV | ADPCM and Nellymoser |
| Video codec | H.264 — discarded entirely by this tool |
| Where these files usually come from | Flash-era webcasts, e-learning modules, conference recordings, video-portal downloads |
| Status | Adobe stopped supporting Flash Player on 31 December 2020 and began blocking Flash content on 12 January 2021 |
| What happens here | The audio track is decoded, the video is thrown away, and the sound is re-encoded to WMA |
.f4v file onto the page, or click "+ Add Files" to browse. Several files queue and run with the same settings..wma file individually or as a ZIP. No sign-up, no watermark.The F4V's audio is already lossy — AAC or MP3 — so the single most useful rule is to encode the WMA at or above the source's bitrate rather than below it. Encoding a 128 kbps AAC track down to 64 kbps WMA stacks a second, heavier round of loss on the first; encoding it at 128 or 160 kbps keeps the second pass nearly invisible.
You get WMA v2 unless you change it — it is preselected in the Audio Codec group, and it is the more efficient of the two, meaning it sounds better at the same bitrate. WMA v1 is the original bitstream and exists here purely as an escape hatch for software or hardware old enough to predate v2 decoding. If a device rejects your file with a codec error, v1 is worth one attempt; otherwise there is no reason to choose it.
Some, unavoidably. F4V carries AAC or MP3 audio, both of which are already lossy, and WMA is lossy too — so this is a lossy-to-lossy re-encode and the second pass cannot recover what the first discarded. There is no passthrough option, because WMA cannot carry an AAC or MP3 stream unchanged; the audio is always decoded and re-encoded. The practical mitigation is to match or exceed the source bitrate, which keeps the additional artefacts below what most people notice on ordinary speech and music.
Match the source, then round up. Most Flash-era F4V recordings carry AAC somewhere between 96 and 192 kbps, so a Constant Bitrate of 128 or 160 kbps is a sensible default for stereo music and comfortably generous for speech. The arithmetic is easy to plan around: a rate in kilobits per second multiplied by the duration in seconds, divided by eight, gives kilobytes — so three minutes at 192 kbps is 192 × 180 ÷ 8 = 4,320 kB, about 4.3 MB. Halve the bitrate and you halve the file, at a real cost in fidelity.
Not in the way it does for MP3 or AAC. WMA as implemented here has no true quality-targeted variable mode, so when you pick a range such as 96k–128k, the encoder applies it as an average constant bitrate rather than genuinely spending more bits on complex passages and fewer on quiet ones. That is not a defect in your file — it simply means the mode is a convenient way to express "around this much" rather than a different encoding philosophy. If you want an exact, predictable rate, Constant Bitrate says so plainly.
Assume it will not, and plan accordingly. WMA is a Windows and Windows Media Player format; it does not appear at all in MDN's web audio codec guide, which is a fair signal for how little the modern web platform cares about it. Some cross-platform desktop players and a number of older car stereos and DLNA devices do decode it, but Apple's Music app, most phones and most web players do not. Reserve .wma for the one program or device that demands it, and use F4V to MP3 when the file needs to travel.
Choose Original for both unless something is failing. Audio Sample Rate offers 8, 12, 16, 24, 44.1 and 48 kHz alongside Original; downsampling a 44.1 kHz music track to 16 kHz removes the top octaves permanently and only makes sense for voice recordings feeding a device that requires it. Audio Channel offers mono and stereo — folding a stereo track to mono halves the data the encoder has to describe and is a legitimate way to save space on a lecture or interview, but it is irreversible.
It is discarded. This page produces an audio-only .wma, so the H.264 picture, any subtitle tracks and any container metadata attached to the video are not carried over. If you meant to keep the video, run F4V to MP4 instead — F4V is already based on the MP4 container family, so that is the closest, most portable target. There is no way to re-attach the picture to a .wma afterwards; you would need to start again from the original file.
Your F4V is uploaded over an encrypted connection, processed on our servers, and deleted automatically after a few hours. There is no sign-up, no watermark on the output, and your files are never shared or made public. On a large batch the practical constraint is upload time rather than a per-file cap — and since only the audio survives, setting a Trim start and duration before converting is the quickest way to move less data.