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Supports: GIF
This converter traces your GIF and rebuilds it as a true SVG — real vector paths and curves, not the original pixels base64-encoded inside an SVG wrapper. That distinction decides whether the result is useful: tracing turns a flat-color GIF logo, icon, or stencil into clean, infinitely scalable artwork, but it does a poor job on photos and cannot keep animation — an animated GIF traces to a single static frame. This page walks through the conversion, the one setting that matters, and the cases where tracing is the wrong tool.
.gif file onto the page, or click "+ Add Files" to browse. You can queue several images and trace them with the same setting.An SVG stores shapes as coordinate paths in plain text, like M12.34,56.78 C.... The Number precision slider sets how many decimal places those coordinates keep:
Precision does not add detail the trace did not find — it only decides how exactly the found paths are written down. If the output looks blobby, the fix is a simpler, higher-contrast source image, not a higher precision value.
Vectorization is the wrong tool for animations, photographs, screenshots full of text, and any GIF that uses heavy dithering to imitate gradients — the trace will be inaccurate, the file bloated, and the motion gone. It shines on the kind of art GIF is genuinely good at: flat-color logos, icons, stencils, silhouettes, and line drawings, where the format's small palette traces especially cleanly. The classic use is rescuing an old, low-resolution GIF logo and turning it into crisp scalable artwork for print or a modern high-DPI screen. If you only need a smaller raster rather than true scalable paths, compressing the GIF is the better move, and if you later need a flat image back from an SVG, the reverse SVG to PNG conversion rasterizes it cleanly.
It vectorizes. The converter runs the open-source vtracer engine, which traces shapes and edges and rebuilds the image as real SVG paths and Bézier curves — it does not base64-encode the original pixels into an <image> tag. That means the output is genuinely resolution-independent for suitable artwork, rather than the same raster picture in a new container.
No. A GIF stores animation as a sequence of frames, but the trace runs on a single frame, so the SVG you get is a static vector image. Vectorizing it will not reproduce the motion. If you need the animation, keep the file as a GIF or turn it into a video with GIF to MP4; to vectorize, expect one still picture out.
No. Even though GIF caps out at 256 colors, photos saved as GIF rely on dithering — scattered dots that fake extra shades. Tracing turns each of those into its own tiny shape, so the result looks posterized and the file is often far larger than the GIF. Tracing is designed for flat logos, icons, and line art with solid color regions and clear edges. For a photographic source, keep a raster format.
For most artwork, 4–6 is the sweet spot — crisp paths at a reasonable file size. Drop toward 1–3 when you need the smallest possible file and can accept slightly rounded coordinates; only push toward 8–10 if you genuinely need sub-pixel accuracy, since beyond 6 the extra decimals usually add bytes without a visible change.
Not the way GIF stores it. GIF transparency keys out one palette color rather than using a soft alpha channel, and tracing rebuilds the picture from solid color regions — so a transparent area is best handled by leaving nothing behind the subject. Crop to the artwork or remove the background first, and the traced shapes simply won't cover that space.
Yes. SVG is a W3C XML-based standard supported by Chrome, Firefox, Safari, and Edge — caniuse reports roughly 97% global browser support — and it imports into Illustrator, Inkscape, Figma, and most vector editors. In our testing, a flat two-color GIF icon traced at precision 5 produced a compact SVG that opened identically in the browser and in Inkscape.
Yes. Your GIF is uploaded over an encrypted connection, traced on our servers, and deleted automatically a few hours after conversion — no sign-up, no watermark, and nothing is shared or made public.