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Supports: MP4, M4V
An Apple .m4v holds H.264 video with an AAC soundtrack beside it. This tool keeps the soundtrack and discards the picture, re-encoding the audio into an Ogg file — Vorbis by default, the fully open, patent- and royalty-free Xiph codec whose bitstream has been frozen since May 2000, which is why game engines, Linux software and long-lived open-source projects still ask for .ogg by name. The output is audio only, and because the source track is already lossy AAC, this is a second lossy generation rather than a copy.
.m4v and .mp4 are accepted, and a queue of files converts with the same settings..ogg. Files upload over an encrypted connection, are processed on our servers, and are deleted automatically after a few hours. No sign-up, no watermark.| Target | Bitrate | Channels | Best for |
|---|---|---|---|
| Voice and dialogue | 48-80 kbps | Mono | Lectures, interviews, commentary lifted off a screen recording |
| Balanced | 96-128 kbps | Stereo | Spoken word with music or background, general listening |
| Transparent for music | 128-160 kbps | Stereo | Game audio assets and soundtracks where size still matters |
| Headroom | 192-256 kbps | Stereo | Keeping margin if the file will be re-encoded again later |
The Variable Bitrate dropdown on this page runs from 48K to 384K for Vorbis; Constant Bitrate offers fixed steps from 8 kbps to 384 kbps and starts at 128 kbps; Custom Bitrate lets you type any figure and also starts at 128 kbps. Going above the source track's bitrate does not recover anything AAC already discarded — matching it is the sensible ceiling.
| Codec | What it is | Sample rates offered here | Choose it when |
|---|---|---|---|
| Vorbis (pre-selected) | Xiph's lossy general-purpose codec, bitstream frozen since 2000 | Original, 44100, 48000 | Something asks for "OGG" — Unity, Godot, mods, older open-source tools |
| Opus | Newer Xiph/IETF codec, standardised as RFC 6716 | Original, 8000, 12000, 16000, 24000, 44100, 48000 | Speech, low bitrates, or anything modern; also available as a dedicated .opus output |
| FLAC | Lossless compression inside Ogg | Original, 8000, 12000, 16000, 24000, 44100, 48000 | Archiving, though it cannot restore what AAC already threw away |
| Speex | Obsolete narrowband speech codec | 8000 or 16000 only | A legacy voice pipeline that specifically requires Speex |
Bitrate is the biggest lever on size, but the two settings beside it matter more than people expect on spoken-word material:
No, and that is the point of this tool. Ogg Vorbis is an audio format, so the H.264 picture is dropped and only the soundtrack is written to the .ogg file — which is why the output is a fraction of the size of the M4V that produced it. If you want to keep the picture and only change container or codec, convert to a video target such as M4V to MP4 instead.
Yes, a little, because it is a re-encode rather than a copy. The audio in an M4V is AAC, which is already lossy, and Vorbis is also lossy, so the track is decoded and re-compressed and the second pass cannot rebuild anything the first one discarded. At 128-160 kbps stereo the result is transparent to most listeners on most material; the loss only becomes audible if you keep re-encoding the same audio repeatedly. Match the source bitrate rather than dropping well below it if fidelity matters.
Because Vorbis is selected. Our encoder restricts Vorbis to sample rates that work reliably across the whole bitrate range, so the page only offers Original, 44.1 kHz and 48 kHz while Vorbis is the codec. Switch the Audio Codec to Opus and the list grows to include 8, 12, 16 and 24 kHz; switch to Speex and it shrinks to 8 kHz and 16 kHz only. Leaving it on Original is almost always right: in our own extraction test, a 44.1 kHz AAC soundtrack came back as a 44.1 kHz Vorbis file with the rate untouched.
None — the Preset dropdown starts empty on audio targets, so pick a level deliberately rather than assuming a default is in place. If a conversion reaches our servers with no preset attached, the encoder falls back to its Medium quality level, which is a reasonable middle but almost certainly not what you would have chosen for either a voice recording or music. Alternatively, skip presets and use Constant Bitrate or Custom Bitrate to name an exact figure.
Vorbis when something specifically expects a classic .ogg file: Unity, Godot and Unreal all handle Vorbis as a standard compressed audio asset, and plenty of mods, emulators and older Linux software assume it. Opus when the pipeline is modern or speech-heavy — it holds detail better at low bitrates and is the codec Xiph and the IETF developed after Vorbis. If you need Opus, extract to .opus directly rather than wrapping it in Ogg here. If you need maximum device compatibility, extract to MP3 instead.
They are all the Ogg container with different payloads and naming conventions. .ogg conventionally means Vorbis audio and is what most software asks for; .oga is the more formally correct name for Ogg audio generally; .ogv is Ogg video, which is a different thing entirely. This page writes .ogg, and whichever codec you pick from the Audio Codec dropdown is what ends up inside it — so if a program insists on Vorbis specifically, leave that setting alone.
No. Films and TV episodes bought or rented from Apple can be wrapped in FairPlay encryption, which restricts decoding to devices authorised with the purchasing Apple ID. No converter can read the audio out of a protected file, so the job fails rather than producing a silent or partial result. DRM-free M4V — your own exports, screen recordings, camera footage and anything never encrypted — extracts normally.
Set a start time and duration under Trim before converting, which is also the fastest option because the encoder does less work. If you have already converted and want to shorten the result, run the .ogg through the audio cutter — note that it takes audio files, so trim the original video with the video cutter if you would rather cut before extracting.
Your M4V is uploaded over an encrypted connection, the audio is extracted on our servers, and the files are deleted automatically after a few hours — no sign-up, no watermark, never shared or made public. The practical limit is upload time rather than anything else: video files are large even when the audio you want out of them is small, so a long clip takes a while to send even though the .ogg comes back quickly.