Initializing... drag & drop files here
Supports: PNG
ASF (Advanced Systems Format) is Microsoft's container format for Windows Media Audio and Video content, so a "PNG to ASF" conversion wraps a still image in a Windows Media video clip. The PNG is held on screen for a duration you choose, encoded as a single-still video — there is no motion and no audio track. Because ASF/WMV is an opaque video frame, PNG transparency is flattened against a solid background color during conversion.
| Property | Value |
|---|---|
| Full name | Advanced Systems Format (formerly Advanced Streaming Format) |
| Developer | Microsoft |
| Released | September 1996 (proprietary); public spec February 1998 |
| Type | Container — does not define the codec itself |
| Typical video codec inside | Windows Media Video (WMV); also VC-1 |
| Sibling extensions | .wmv (video), .wma (audio) — identical containers, different extension/MIME type |
| Structure | GUID-tagged "objects": Header + Data required, Index optional |
| Built for | Streaming and playback on Windows Media-based players |
| Status | Legacy — the Windows Media Format 11 SDK is superseded by Media Foundation |
| Property | Value |
|---|---|
| Full name | Portable Network Graphics |
| Standard | W3C / ISO/IEC 15948 |
| Type | Raster image, lossless compression |
| Alpha channel | Yes — full 8-bit transparency |
| Animation | No (a single PNG is one static frame) |
| What happens on conversion | One frame held for the chosen duration; alpha flattened to a background color |
.asf clip. No sign-up, no watermark.No — ASF is the container, WMV is the codec that usually lives inside it. A .wmv file is an ASF container holding Windows Media Video, and a .wma file is the same container holding only audio. Per Microsoft's documentation, .wmv and .wma files are identical to .asf files apart from the extension and MIME type. This converter outputs the .asf extension directly, with Windows Media Video as the encoded stream.
No. ASF carries video frames, which are opaque, so any transparent pixels are flattened against the Background Color you select before conversion (black by default). If you need to keep a true alpha channel, an image format such as PNG or WebP is the right target instead of a video container.
Usually to feed a Windows Media-based workflow that expects a video file rather than an image — for example, a slideshow timeline, a digital-signage player, or older Windows Media playlists that loop a static title card. The conversion gives you a fixed-length clip showing the image with no motion and no sound.
The clip length equals the duration you set on the Duration control; the default holds the still for 5 seconds. Because the output is a single still rather than a sequence, there is no frame rate to tune — the whole clip shows the same image for the duration you choose.
No. This conversion produces a silent, video-only ASF — there is no audio stream, since the source is a single image. If you need sound, you would mux an audio track in afterward using a dedicated video editor.
ASF is a legacy Microsoft format: its Windows Media Format 11 SDK is officially superseded by Media Foundation, and most modern players favor MP4. Target ASF when you specifically need Windows Media compatibility; otherwise an MP4 clip plays in virtually every browser and device. For a more universal result you can convert PNG to MP4 instead, or stay in the Windows Media family with PNG to WMV.
In our testing, a 1920x1080 PNG held for 5 seconds at the Very High preset produced an ASF clip of roughly 200-400 KB, because a static frame compresses heavily once the first keyframe is encoded. Raising the duration or resolution increases the size, but a single unchanging image stays small compared with full-motion video of the same length.
Your PNG is uploaded over an encrypted connection, processed on our servers, and the file is deleted automatically a few hours after conversion. There is no sign-up, no watermark, and your files are never shared or made public.