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Supports: WEBP
.3gp file that plays on Android, iOS, VLC, and any device with a 3GPP-compliant decoder.3GP is a container format defined by the 3rd Generation Partnership Project (3GPP) in TS 26.244, originally specified for 3G UMTS multimedia services. It is based on the ISO Base Media File Format (MPEG-4 Part 12) and was designed for the bandwidth and storage constraints of early mobile networks. WebP, by contrast, is Google's modern image format — lossless WebP is roughly 26% smaller than PNG, and lossy WebP is 25–34% smaller than JPEG at comparable quality. Converting WebP stills into a 3GP video gives you a tiny mobile-friendly clip that plays where animated WebP or modern video formats may not.
For a modern mobile format with broader support, use WebP to MP4 instead. The 3G2 variant (WebP to 3G2) is the CDMA equivalent of 3GP and produces slightly smaller files on some encoders. If you only need a static image, WebP to PNG preserves transparency without wrapping the result in a video container.
| Property | WebP | 3GP |
|---|---|---|
| Type | Raster image (still or animated) | Multimedia container (video + audio) |
| Developer | Google (2010) | 3GPP, formalized in TS 26.244 (2004) |
| Underlying codec | VP8 (lossy), VP8L (lossless) | MPEG-4 Part 12 container; H.263 / MPEG-4 Part 2 / H.264 video; AMR-NB / AMR-WB / AAC-LC / HE-AAC audio |
| Transparency / alpha | Yes (lossless and lossy) | No |
| Typical use case | Web images, replacing PNG/JPEG/GIF | Mobile clips, MMS, legacy phones |
| File extension | .webp |
.3gp (UMTS), .3g2 (CDMA2000) |
| Animation support | Yes (in animated WebP) | N/A — 3GP is video, not animation |
| Browser support | Chrome 32+, Firefox 65+, Edge 18+, Safari 14+ | Plays via <video> only with H.264 inside; not a web-native container |
| MIME type | image/webp |
video/3gpp |
| Defining standard | RFC 9649, Google bitstream spec | ETSI TS 126 244 |
| Setting | Default for 3GP | When to choose what |
|---|---|---|
| Video Codec | H.264 (Baseline) | H.264 plays on all 3GP-capable devices since ~2007; pick H.263 for pre-2005 phones; MPEG-4 Part 2 for some older Symbian devices |
| Audio Codec | AMR-NB | Output is silent when source is WebP — codec choice only affects header. AMR-NB has the broadest legacy-device support; AAC-LC needed if you later add audio in a video editor |
| Quality Preset | Very High (Recommended) | Highest/Very High for archival; Medium for MMS payloads; Low/Lowest only when you need to hit a sub-100 KB target |
| Resolution Preset | 240p (Keep aspect) | 176×144 (QCIF) for true feature-phone targets; 320×240 (QVGA) for older smartphones; 640×480 (VGA) is the practical upper bound before 3GP's compression advantage disappears |
| Image Duration | 5 seconds per frame | 3–5 s for slideshows, 1/24 or 1/30 s for stop-motion, 10 s for product showcases |
| Background Color | Black | Black for photos, White for documents/screenshots, brand color when delivering marketing slideshows |
No. WebP is an image-only format, so the resulting 3GP is a silent video. The Audio Codec setting only writes a header entry — there is no audio stream because the source has none. If you need narration or music, convert the slideshow to MP4 first with WebP to MP4 and use a desktop editor to add a track, then re-encode to 3GP.
3GP is required by ETSI 3GPP specifications for MMS, IMS, MBMS, and PSS (Packet-switched Streaming Service), so it remains in use on carrier infrastructure and legacy mobile devices. A 320×240 3GP clip with H.263 video typically weighs a few hundred KB — small enough for MMS payloads that range from roughly 300 KB to 1 MB depending on carrier — while an equivalent MP4/H.264 file tends to land above that ceiling. For modern phones and the open web you should still prefer MP4 or WebM.
Both are MPEG-4 Part 12-based containers. 3GP (.3gp) was specified by 3GPP for UMTS/GSM networks; 3G2 (.3g2) was specified by 3GPP2 for CDMA2000 networks (Verizon, Sprint, KDDI). Codec sets overlap heavily — both support H.263, MPEG-4 Part 2, H.264, and AMR — but 3G2 additionally allows EVRC and SMV (CDMA-specific speech codecs). If you don't know which one your target device wants, 3GP is the safer default; 3G2 only matters on devices tied to legacy CDMA carriers.
3GP was designed for small mobile screens. Use 176×144 (QCIF) for pre-2005 feature phones and the smallest possible files, 320×240 (QVGA) for older smartphones and most MMS scenarios, and 640×480 (VGA) as the practical upper bound. Anything above 640×480 increases file size without improving playback on real 3GP-target hardware — at that point switch to MP4. WebP images are usually much larger than these resolutions; the converter will downscale to fit while preserving aspect ratio via the Background Color letterbox.
Trim is hidden whenever the source is image-only because there is no incoming video timeline to cut. Control total length instead by setting Image Duration and adjusting how many WebP files you upload — total seconds = (number of images) × (duration per image). For a 30-second slideshow upload 10 WebP files at 3 seconds each, or 6 files at 5 seconds each.
No — animated WebP is treated as a single still image (the first frame) by the image-to-video pipeline. If you need every frame of an animated WebP to appear in the output video, convert the animated WebP to a frame sequence first with WebP to PNG, then upload the resulting PNG batch here and pick an Image Duration that matches the original frame interval (typically 1/24 or 1/30 second).
Yes. Android has played 3GP natively since 1.0 (2008), and iOS has played 3GP video since iOS 3 (2009) via the native Photos / Files apps as long as the inner video codec is H.264 or H.263. Older devices may only support 3GP files with H.263 video — that is why H.263 remains a useful codec choice when you need the broadest compatibility. VLC plays every common 3GP variant on desktop.
A 30-second slideshow at 320×240 with H.263 video typically lands between 100 KB and 500 KB depending on motion (slideshows have very little motion, so file size stays low). At 640×480 with H.264 the same clip lands between 500 KB and 2 MB. WebP source resolution does not change output size — the encoder downscales to your target Video Resolution before encoding, so a 4000×3000 source WebP and a 640×480 source WebP produce roughly identical 3GP output if both are scaled to 320×240.
Yes. Conversion runs in your browser session — files are processed and downloaded without sign-up, watermark, or email. There is no per-file size cap imposed by the tool beyond what your browser can hold in memory; in practice batches of several hundred MB of WebP input convert without issue. See compress WebP if your source files are too large for your browser to handle before conversion.