Initializing... drag & drop files here
Supports: WMV
WMV (Windows Media Video) is a legacy Microsoft video format that plays cleanly only on Windows Media Player and a handful of desktop apps. APNG (Animated PNG) is a lossless, always-animated image format with full 24-bit color and 8-bit alpha transparency. Converting WMV to APNG turns a short clip into a self-looping animation you can embed anywhere a PNG works — with sharper edges and truer color than a GIF, at the cost of a larger file. This converter is built for short loops, logos, and UI captures, not for full-length video.
| Property | Value |
|---|---|
| Developer | Microsoft |
| Introduced | WMV 7 in 1999 |
| Container | ASF (Advanced Systems Format) |
| Codecs | WMV 7/8/9; WMV 9 standardized as VC-1 (SMPTE 421M, 2006) |
| Audio | Yes (WMA) — dropped on conversion, since APNG carries no audio |
| Type | Lossy video |
| Status | Legacy; active development ceased |
| Best for | Older Windows video archives, Silverlight-era content |
| Property | Value |
|---|---|
| Standard | PNG Specification, Third Edition — W3C Recommendation, 24 June 2025 (proposed at Mozilla in 2004) |
| Animation | Always animated — a sequence of PNG frames |
| Color | 24-bit RGB (~16.7M colors) |
| Transparency | Full 8-bit alpha (per-pixel, anti-aliased edges) |
| Compression | Lossless (DEFLATE), no per-frame color reduction required |
| Audio | None — image format |
| Browser support | Chrome 59+, Firefox 3+, Safari 8+, Edge 79+, Opera 46+; 95.94% global (caniuse). No Internet Explorer. |
| Best for | Logos, icons, detailed art, and UI loops that need clean transparency |
| Property | APNG | GIF | Animated WebP |
|---|---|---|---|
| Color depth | 24-bit (16.7M) | 8-bit (256 colors) | 24-bit (16.7M) |
| Transparency | Full 8-bit alpha | 1-bit (on/off) | Full 8-bit alpha |
| Compression | Lossless | Lossy palette + LZW | Lossy or lossless |
| Typical file size | Largest | Medium | Smallest |
| Browser support | 95.94% | Universal | ~96% modern, no legacy |
| Email client support | Poor | Universal | Poor |
| Best for | Crisp logos / transparent loops | Maximum compatibility | Smallest web download |
APNG wins on visual fidelity: smooth alpha edges and full color, with no banding from a 256-color palette. The trade-off is size — because APNG is lossless, a clip is usually larger than the same clip as GIF, and much larger than animated WebP. Pick APNG when clarity and transparency matter more than bytes (an animated logo over a patterned background is the classic case). If you need maximum compatibility instead, WMV to GIF trades color for universal playback; for the smallest web download, keep the clip as video.
APNG is lossless and stores full 24-bit color with per-pixel alpha for every frame, so it cannot match the inter-frame compression of a video codec like VC-1. A short WMV at a few hundred KB can become a multi-megabyte APNG. In our testing, a 5-second 480p clip at 10 fps produced an APNG roughly 8-12x the size of the source WMV. There is no quality or colour-reduction control to trade away here, so the fixes are structural: keep the clip to a few seconds, drop the framerate to 10 fps or below, and reduce the Image Resolution. If you need a palette-reduced, quality-adjustable output, WMV to GIF exposes both a Colors control and an Image quality (%) slider.
WMV does not carry an alpha channel, so there is no transparency in a typical WMV to preserve. APNG itself fully supports 8-bit alpha — so if you later composite or edit the APNG, you have a real per-pixel alpha channel to work with, unlike GIF's hard-edged 1-bit transparency. For source video that does have alpha (such as some WebM exports), APNG preserves it cleanly.
Choose APNG when you need full color and smooth transparency — logos, detailed UI captures, gradient-heavy art. Choose GIF for maximum compatibility, especially email, where APNG is not reliably supported but GIF is universal. APNG produces a sharper, truer-color result; GIF produces a smaller, more portable one. If GIF fits your use case, see WMV to GIF.
Yes. APNG began as a 2004 Mozilla proposal by Stuart Parmenter and Vladimir Vukićević and ran for two decades as a de-facto format, but it was folded into the PNG Specification, Third Edition, which the W3C published as a Recommendation on 24 June 2025. That document defines the acTL, fcTL and fdAT animation chunks and registers image/apng as an official media type, so calling APNG a non-standard extension is out of date.
APNG works in Chrome 59+, Firefox 3+, Safari 8+, Edge 79+, and Opera 46+ — 95.94% of global traffic per caniuse. Internet Explorer and the legacy non-Chromium Edge never supported it. In any browser without APNG support, the file degrades gracefully to a static first frame, never a broken image.
10 fps is the default and a good balance for most loops — smooth enough to read motion while keeping the file manageable. Because APNG is lossless, frame count drives size more aggressively than it does for video, so going above 12-15 fps inflates the file quickly. For long or high-motion clips, stay at 10 fps or lower and keep the clip short.
No. APNG is an image format and has no audio track, so any WMA audio in the WMV is dropped during conversion. If you need to keep sound, convert to a video format instead — for example WMV to MP4 preserves both video and audio.
Yes. Add as many WMV files as you like and they convert on our servers in parallel. Download each APNG individually or as a single ZIP. The practical limit per file is upload size and time, not the format — keep clips short, since APNG grows fast with duration and resolution.