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Supports: AAC
Decode a lossy AAC file into uncompressed WAV (linear PCM) that DAWs, samplers, transcription tools, and broadcast systems accept without a second transcode. One caveat up front: converting to WAV does not restore detail AAC already discarded — you get a clean, edit-safe copy at roughly ten times the size, not a higher-fidelity master. Files are uploaded over an encrypted connection, processed on our servers, and deleted automatically after a few hours — no sign-up, no watermark, never shared or made public.
.aac file onto the page or click "+ Add Files" to browse. Several files can be queued and converted with the same settings in one pass.| Property | AAC (source) | WAV (output) |
|---|---|---|
| Compression | Lossy, perceptual | Uncompressed linear PCM |
| Standard | MPEG-2 Part 7 (ISO/IEC 13818-7, 1997); carried into MPEG-4 Part 3 | RIFF/WAVE, IBM and Microsoft, August 1991 |
| Byte order | N/A (bitstream) | Little-endian |
| Typical data rate | 128–256 kbps stereo | 1,411.2 kbps at 16-bit/44.1 kHz stereo |
| Size per minute, stereo | ~1 MB at 128 kbps | ~10.6 MB at 16-bit/44.1 kHz |
| Sample rates | 8 kHz – 96 kHz | Whatever the source carries, or a rate you force |
| Channels | Up to 48 (plus 16 LFE) | Mono, stereo, or multichannel |
| Maximum file size | Effectively unbounded (ADTS stream) | Just under 4 GiB — a 32-bit size field |
| Best for | Streaming, phones, storage | Editing, mastering, archiving a working copy |
The Audio Codec list on this page is all PCM — the choice sets bit depth and sample coding, not "quality" in the compressed sense. Since the source is already lossy, a deeper bit depth adds file size and processing headroom, never recovered detail.
| Audio Codec option | Bits per sample | Data rate, 44.1 kHz stereo | Pick it when |
|---|---|---|---|
| PCM 16-bit Little Endian | 16 | 1,411.2 kbps (~10.6 MB/min) | You want a standard, universally readable WAV |
| PCM 24-bit Little Endian | 24 | 2,116.8 kbps (~15.9 MB/min) | The file goes into a DAW for gain staging and effects |
| PCM 32-bit Little Endian | 32 | 2,822.4 kbps (~21.2 MB/min) | A tool in your chain specifically expects 32-bit integer PCM |
| PCM A-law / PCM mu-law | 8 (companded) | 705.6 kbps (~5.3 MB/min) | You are feeding telephony or legacy voice systems |
No. AAC is lossy, so the encoder permanently threw away audio data when the file was first created. Decoding to WAV reconstructs an uncompressed waveform from what survived — it cannot rebuild frequencies or transient detail that were already discarded. What you gain is a lossless working copy: every edit, render, and effects pass from here on adds no further generation loss, which is exactly why editors ask for WAV.
WAV stores every sample raw. Sixteen-bit stereo at 44.1 kHz is 44,100 × 16 × 2 = 1,411,200 bits per second, or about 10.6 MB per minute, while a 128 kbps AAC is about 1 MB per minute. The tenfold jump is arithmetic, not a setting you can tune — the only levers that change WAV size are bit depth, sample rate, and channel count.
Sixteen-bit is the safe default and the one every editor, phone, and hardware sampler reads. Choose 24-bit if the file is heading into a DAW where you will apply gain, EQ, and compression — the extra headroom keeps rounding errors below audibility across a long chain. Note that the 32-bit option here is PCM 32-bit integer (little-endian), not 32-bit float; pick it only if a specific tool in your pipeline asks for it.
They are 8-bit companded formats from the G.711 telephony family — mu-law is the North American and Japanese convention, A-law the European one. They halve the file size against 16-bit PCM at the cost of obvious quality loss, and exist here for interactive voice response systems, older PBX gear, and legacy game engines that only ingest 8-bit WAV. For music, skip them.
Do not count on it. AAC files carry metadata in ID3 or MP4 atoms, while WAV has no single blessed tagging scheme — there is a RIFF LIST/INFO chunk and an unofficial ID3 chunk, and support for both varies wildly between players and editors. Treat the WAV as an audio working file and keep the original AAC (or a note in the filename) if the tags matter to you.
Yes, when you leave Audio Channel on ORIGINAL. AAC can carry up to 48 full-bandwidth channels plus 16 LFE channels, and WAV handles multichannel layouts through its extensible header, so a 5.1 AAC decodes to a 6-channel WAV. Set Audio Channel to Stereo to fold the mix down to two channels for software that cannot open surround files, or Mono for a single channel.
The RIFF container records its size in a 32-bit unsigned field, so one standard WAV file stops just short of 4 GiB — roughly 6.8 hours of 16-bit/44.1 kHz stereo. That ceiling drops fast with more channels or a higher bit depth: a 24-bit 5.1 WAV hits it in well under an hour. In practice, upload size and time are the limit you will meet first, not the format.
Re-encode when you are done. WAV to AAC returns you to the same family at a delivery bitrate, and WAV to MP3 is the safest choice for old hardware. Remember that a WAV decoded from AAC and re-encoded to AAC has been through two lossy generations, so encode from the highest-quality source you still have, and keep the WAV as your editing master rather than your distribution file.