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Supports: OGG
.ogg audio. Audacity exports, web game soundtracks, Wikipedia pronunciation clips, GNOME / Linux desktop recordings, Spotify Ogg Vorbis exports, and any Vorbis or Opus-in-Ogg audio all work. Batch is supported — drop in a whole folder.OGG is a free, open container from Xiph.Org that wraps Vorbis (most common), Opus, FLAC, or Speex audio streams. It's standard on Linux, in open-source games (Minecraft, OpenTTD, many Godot/Unity titles), on Wikipedia, and as Spotify's internal streaming format. AAC (Advanced Audio Coding) is the codec that the entire Apple ecosystem, YouTube, broadcast TV, and modern streaming services standardized on after MP3. Raw .aac files (also called ADTS streams) are the bare codec without a container — what broadcast tools, some hardware encoders, and Apple Podcasts ingest pipelines expect. Converting OGG → AAC is the right move when you need broadcast/streaming-friendly audio or maximum device reach:
.ogg.If you'd rather have AAC inside a friendlier container, see OGG to M4A. For maximum universal compatibility instead of streaming-grade efficiency, see OGG to MP3.
| Property | OGG (Ogg Vorbis/Opus) | AAC (Advanced Audio Coding) |
|---|---|---|
| Container | Ogg (Xiph.Org, 2002) | None — raw ADTS stream (or wrapped in M4A/MP4) |
| Codec family | Vorbis, Opus, FLAC, Speex | AAC-LC, HE-AAC, HE-AACv2 |
| Compression | Lossy (Vorbis/Opus/Speex), lossless (FLAC) | Lossy |
| Standardized | Xiph.Org community spec | ISO/IEC 13818-7 (1997), 14496-3 (1999) |
| Typical bitrate | 96-256 kbps Vorbis / 24-128 kbps Opus | 64-320 kbps |
| Quality at 128 kbps | Better than MP3, behind AAC | Reference for the bitrate |
| Apple device playback | Not native | Native everywhere (iPhone, iPad, Mac, CarPlay) |
| Android playback | Native (most builds) | Native since Android 1.0 |
| Browser playback | Firefox, Chrome, Edge | All major browsers |
| Streaming use | Spotify internal, web games | YouTube, Apple Music, broadcast (DAB+, HLS) |
| Patent / license | Royalty-free | AAC patents licensed; free for end users |
| Best for | Open-source workflows, Linux desktops, web games | Apple ecosystem, broadcast, Bluetooth, streaming pipelines |
| Inner codec | Typical source | Recommended AAC bitrate | Notes |
|---|---|---|---|
| Vorbis | Audacity exports, Wikipedia clips, web/indie games | 192-256 kbps CBR | AAC at 192 fully captures Vorbis at 192-256 |
| Opus (in Ogg) | Voice notes, web call exports, Discord recordings | 64-96 kbps CBR mono | Source is already low-bitrate; mono AAC at 64 kbps is plenty |
| FLAC (in Ogg) | Lossless archives, classical recordings | 256 kbps CBR or VBR-High | Source is lossless; pick a high AAC rate |
| Speex | Old VoIP / voicemail dumps | 48-64 kbps mono | Voice-only, mono is fine |
If you don't know what's inside, 128 kbps stereo AAC is a safe universal default and produces files about 20% smaller than 128 kbps MP3 at the same perceived quality.
| Bitrate | File size (3-min audio) | Use case | Audible vs source |
|---|---|---|---|
| 64 kbps mono | ~1.4 MB | Voice notes, audiobooks | Voice-clear, music thin |
| 96 kbps CBR | ~2.1 MB | Podcasts, speech recordings | Mostly transparent for voice |
| 128 kbps CBR | ~2.8 MB | Default for music, near-CD listening | Slight loss only on critical listening |
| 192 kbps CBR | ~4.1 MB | High-quality music, archive-friendly | Effectively transparent |
| 256 kbps CBR | ~5.5 MB | iTunes Plus / Apple Music download standard | Indistinguishable from source |
| 320 kbps CBR | ~6.9 MB | Maximum AAC, generally overkill | Indistinguishable |
| VBR (~190 kbps avg) | ~4.0 MB | Best quality-per-byte for music | Effectively transparent |
Some loss occurs because both Vorbis (the most common OGG codec) and AAC are lossy — you're transcoding lossy → lossy. At 192-256 kbps AAC the loss is inaudible to almost everyone, even on good headphones. AAC is generally the more efficient codec at low-to-mid bitrates, so a 192 kbps AAC file usually sounds at least as good as the 192 kbps Vorbis source. If your OGG carries FLAC inside (lossless), pick 256 kbps or higher to keep the encoded file effectively transparent.
.aac and .m4a?.aac is a raw ADTS (Audio Data Transport Stream) of AAC frames with no container — the bare codec. .m4a is the same AAC audio wrapped in an MPEG-4 container with metadata atoms (title, artist, album art, chapters). Most consumer apps (iTunes, Apple Music, music players) prefer .m4a because metadata sticks. Broadcast tools, hardware encoders, and some podcast ingest pipelines expect raw .aac. This page produces raw .aac; if you want the wrapped version pick OGG to M4A instead.
Apple has never shipped Ogg/Vorbis or Opus support in iOS or macOS Music/Voice Memos/Files. The reasons are partly historical (Apple bet on AAC starting in 2001) and partly licensing/API surface area. Third-party apps like VLC for iOS will play OGG, but Apple Music, Voice Memos, the Files app preview, iMessage previews, and CarPlay all refuse the format. Converting to AAC is the only way to get one-tap playback across the Apple stack.
VBR (variable bitrate) spends more bits during complex passages and fewer during silence — better quality-per-byte at the same average rate, ideal for music. CBR (constant bitrate) has predictable file size and is required by some podcast hosts and broadcast workflows (Apple Podcasts accepts both, but a few legacy aggregators still want CBR). For voice notes or audiobooks, CBR mono at 64-96 kbps is the cleanest default. For music, VBR at the equivalent of ~190 kbps matches Apple's iTunes Plus standard.
Raw .aac (ADTS) has limited metadata support — it can carry a few ID3-style tags but won't preserve embedded album art or chapter markers. Vorbis comments inside the OGG (the standard Ogg metadata format) carry across what they can: title, artist, album, year, track number, and genre may survive depending on the player. If full metadata and album art matter to you, convert to M4A instead — the MPEG-4 container preserves everything cleanly into iTunes / Apple Music.
At low-to-mid bitrates (under ~160 kbps stereo) AAC has the edge — it was designed as MP3's successor and most listening tests place it slightly ahead of Vorbis in that range. At 192 kbps and above the two converge and most listeners can't tell them apart. So when downconverting Vorbis to a lower-bitrate AAC, the perceptual loss is smaller than the bitrate suggests; when upconverting to a higher-bitrate AAC, you don't recover quality the source already lost.
Yes. Use the trim section to enter a start time and duration. Both fields accept seconds (12.5) or HH:MM:SS.sss format (00:01:30.500). Useful for pulling a single segment from a long Audacity recording, isolating a sentence in a voice note before forwarding, or extracting a music loop from a longer Ogg game audio file. Trim runs before AAC encoding so you don't pay the encoding cost on parts you discard.
No. Unlike CloudConvert and FreeConvert (which cap free uploads around 1 GB and limit batch counts), XConvert processes files entirely in your browser session — there's no upload to our servers, no count cap, and no per-file size limit beyond your device's available memory. Drop a whole album folder of OGG files and they all convert in parallel.