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Supports: MPG, MPEG
MPEG-1 and MPEG-2 video files (.mpg, .mpeg) typically carry MPEG-1 Audio Layer II (MP2) — a 1992 codec that's still standard in DVB television and DVD-Video but is a poor fit for modern audio workflows. Re-encoding to Ogg Vorbis gives you a royalty-free container that game engines, Linux audio stacks, and HTML5 browsers all read natively, usually at 15-20% smaller file size for comparable perceptual quality.
<audio> elements; only Safari requires a fallback. Vorbis is a viable alternative to MP3 for browser-based players that want a free format.| Property | MPEG / MP2 | OGG / Vorbis |
|---|---|---|
| Released | 1992 (ISO/IEC 11172-3) | May 2000 (Xiph.Org) |
| Codec inside | MPEG-1 Audio Layer II | Vorbis (typical), also Opus, FLAC, Speex |
| Lossy / lossless | Lossy | Lossy (Vorbis); lossless if Ogg FLAC |
| Royalty status | Patents expired | Royalty-free since launch |
| Typical bitrate | 192-384 kbps stereo | 64-500 kbps stereo |
| Game engine support | Rare | Native in Unity, Godot, Unreal |
| Browser support | Limited (legacy) | Chrome, Firefox, Edge, Opera; not Safari |
| Common use today | DVB TV, DVD-Video audio | Game audio, Linux desktop, web |
Vorbis is a variable-bitrate codec — quality presets map to a target average bitrate. Use this table to pick the right preset for the job.
| xconvert Preset | Approx. Vorbis -q level | Avg bitrate (stereo) | Good for |
|---|---|---|---|
| Lowest | q-1 to q0 | 45-64 kbps | Speech, voicemail, low-bandwidth streaming |
| Low | q1 to q2 | 80-96 kbps | Podcasts, audiobooks |
| Medium | q3 | 112 kbps | Background loops, ambient game audio |
| High | q5 | 160 kbps | Music in apps and games (sweet spot) |
| Very High | q7 | 224 kbps | Music releases, high-fidelity listening |
| Highest | q9 to q10 | 320-500 kbps | Archival masters, audiophile listening |
For reference, Vorbis at q5 (~160 kbps) is widely regarded as transparent for most listeners and produces files about 15-20% smaller than MP3 at 192 kbps. The Xiph.Org Foundation has recommended Opus for new projects since February 2013, but Vorbis remains the right pick when your target platform (Unity, Godot, older Firefox, embedded players) expects .ogg with Vorbis inside.
Yes. .mpg and .mpeg containers hold both video (MPEG-1 or MPEG-2 video) and audio (usually MPEG-1 Audio Layer II / MP2). This tool demuxes the audio stream and re-encodes it to Ogg Vorbis. The video track is discarded; you get a pure audio .ogg file. If you want to keep the video and just change containers, use one of our video conversion tools instead.
You can't put MP2 inside an Ogg container as a first-class stream — Ogg's mapped audio codecs are Vorbis, Opus, FLAC, and Speex. So extracting MP2 audio to .ogg always means a re-encode. To minimize generation loss, pick High or Very High preset (q5-q7) rather than a low-bitrate target.
For game engines (Unity, Godot) and existing Vorbis-only pipelines, stick with Vorbis. For new web projects, voice/VOIP, or anywhere bandwidth matters below 96 kbps, Opus is the better choice — Xiph.Org has recommended Opus over Vorbis since 2013. Opus is supported in all modern browsers including Safari, which Vorbis is not.
DVB and DVD MPEG audio is typically MP2 at 192-256 kbps stereo. To preserve perceived quality without bloat, target Vorbis at q5-q7 (~160-224 kbps). Going above 256 kbps in Vorbis when the source is 192 kbps MP2 wastes space without recovering detail that the lossy MP2 encoder already removed.
Yes — the tool accepts .mpg and .mpeg containers regardless of whether the video stream inside is MPEG-1 or MPEG-2. Audio in MPEG-2 program streams is most often MP2 (DVB) or AC-3 (DVD-Video, region-dependent); both are demuxed and re-encoded to Vorbis.
Constant Bitrate (CBR) holds the bitrate steady across the whole file, which is easier for streaming or hardware that expects predictable data rates. Variable Bitrate (VBR) lets the encoder spend more bits on complex passages and fewer on silence or simple sections — it produces smaller files at the same perceived quality. Vorbis was designed VBR-first; pick CBR only when a target system requires it.
Yes. Expand Trim, set the start time and duration in HH:MM:SS.mmm format. For finer or repeated edits after conversion, use the Audio Cutter on the .ogg output. If you want lossless cutting of an existing .ogg, that tool can split on packet boundaries without re-encoding.
Use Convert MPEG to MP3 for MP3 output, or Convert OGG to MP3 to convert an .ogg you already have. To shrink an existing .ogg without changing codec, Compress OGG re-encodes at a lower quality preset. There's also a parallel Convert MPG to OGG page if your source file uses the .mpg extension. For audio extracted from .mp4 video, see Convert MP4 to OGG.
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