Initializing... drag & drop files here
Supports: DIVX
.divx movie or rip. Old DivX-encoded AVI files, DivX Plus (.divx) containers, and burned DivX disc rips all work. Batch is supported — extract the audio from a whole season at once.DivX is an MPEG-4 Part 2 (Advanced Simple Profile) video codec, popular in the early-to-mid 2000s for fitting full-length movies onto a single CD-R. The audio track inside a DivX/AVI container is typically MP3 or AC-3. WMA (Windows Media Audio) is Microsoft's proprietary lossy audio codec, first released alongside Windows Media Player 6.4 in 1999 and updated through v9 in 2003. Extracting a DivX soundtrack to WMA keeps the audio at modest size in a format that integrates cleanly with the Windows audio stack.
.divx files but no working video player, extracting the audio recovers commentary tracks, soundtracks, and dialogue you'd otherwise lose.| Property | DivX (input container) | WMA (output) |
|---|---|---|
| Type | Video + audio (AVI/MP4 container) | Audio only |
| Codec family | MPEG-4 Part 2 ASP video + MP3/AC-3 audio | Microsoft Windows Media Audio (WMAv2 default) |
| Developer | DivX, LLC (codec); Microsoft (AVI container) | Microsoft |
| Typical bitrate | 700-1500 kbps total (video dominates) | 32-192 kbps (WMA Standard) |
| Native macOS playback | No (needs VLC or Perian) | No (needs VLC or Flip4Mac) |
| Native Windows playback | Limited since Windows 8 | Yes (built into Windows Media Player) |
| Best use today | Legacy movie rips, optical disc archives | Windows-only audio workflows, low-bitrate voice |
| Bitrate | Channels | Typical use | Size per minute |
|---|---|---|---|
| 32 kbps mono | Mono | Voice memos, ultra-compressed speech | ~0.24 MB |
| 64 kbps mono | Mono | Audiobooks, podcast rips, dialogue | ~0.48 MB |
| 96 kbps stereo | Stereo | Background music, talk radio | ~0.72 MB |
| 128 kbps stereo | Stereo | General-purpose music ripping | ~0.96 MB |
| 160 kbps stereo | Stereo | High-quality music | ~1.20 MB |
| 192 kbps stereo | Stereo | Maximum WMA Standard quality | ~1.44 MB |
For source DivX files with AC-3 (Dolby Digital) audio at 384-448 kbps, picking 160-192 kbps WMA captures essentially everything a stereo downmix can convey. For MP3 audio inside DivX at 128-192 kbps, match the source bitrate — going higher in WMA won't recover detail the MP3 already discarded.
A .divx or DivX-encoded .avi file is a container holding MPEG-4 Part 2 video plus one or more audio tracks. The audio is usually MP3 (most common for the 2000-2007 era of rips) or AC-3 (used for DivX rips of DVDs that preserved Dolby Digital). Less commonly you'll see MP2 or PCM. The converter re-encodes whatever's there into WMA — there is no codec copy because WMA is a different codec family from any of those sources.
That's the documented ceiling for WMA Standard (WMAv2), the default codec here. Microsoft's WMA Pro variant supports higher bitrates and multichannel audio, and WMA Lossless can hit ~470-940 kbps for archival use, but WMA Standard — the version with the broadest device compatibility — is specified up to 192 kbps two-channel. Going higher would force a codec switch that breaks playback on older WMA devices.
Not natively. macOS dropped Windows Media Player support in 2006 and Flip4Mac in subsequent years, though VLC plays WMA on every platform. iOS has no built-in WMA decoder; you'd need VLC for Mobile or Infuse. Android handles WMA on most modern Samsung, Xiaomi, and stock-Android devices via the platform's media framework, but support is inconsistent across manufacturers. If you need cross-platform compatibility, convert DivX to MP3 or DivX to AAC instead.
Yes. Open the Trim section, enter a Start Time (e.g., 00:12:45.000) and Duration (e.g., 00:03:20.000) in HH:MM:SS.sss format, or use plain seconds (765 and 200). The converter only renders that window into WMA. For multiple non-contiguous clips, run separate conversions with different trim ranges. For frequent clip extraction the audio cutter tool is purpose-built for it.
Pick Mono for dialogue, lectures, audiobooks, and voice memos — it halves the file size without losing anything meaningful. Pick Stereo for music, film scores, and anything with spatial mix. The DivX source's audio is almost always stereo (sometimes 5.1 if the source was AC-3); the Original setting follows the source layout, while Mono forcibly downmixes.
Three variables: bitrate, channels, and sample rate. A 90-minute movie's audio at 128 kbps stereo is roughly 86 MB; at 64 kbps mono it's about 21 MB; at 192 kbps stereo about 130 MB. If you set a Specific file size or File Size Percentage, the encoder picks a bitrate that hits that target — the resulting bitrate may not be a "round" number like 128 or 192. If you set a Constant Bitrate, the size is predictable from (bitrate × duration ÷ 8).
Honest answer: only for Windows-centric workflows, legacy device compatibility, or when you specifically need WMA's edge at very low bitrates (32-64 kbps voice). For broad device support and tooling, MP3 wins. For best quality per byte, AAC (used in iTunes, YouTube, and modern streaming) and Opus beat WMA at every bitrate. Stick with WMA when the destination is a Windows audio app, a legacy Plays-For-Sure device, or a system that explicitly rejects MP3.
.avi (not .divx) with DivX video inside?Conceptually the same conversion, but the file extension routes it differently. Use AVI to WMA for .avi containers — that page accepts the file directly without renaming. The audio-extraction pipeline is identical; only the file-type filter changes.
Yes — once you have the WMA, run it through compress WMA to drop the bitrate further or trim leading/trailing silence. Going below 32 kbps with WMA Standard produces audible artifacts on music; voice-only content holds up better at low bitrates.