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Supports: DNG
DNG (Adobe Digital Negative) is a raw photo format that stores the high-bit-depth sensor data straight off a camera, while BMP (Windows Bitmap) is a plain, uncompressed raster image that almost any Windows application can open without a codec. Converting DNG to BMP demosaics and renders the raw into a standard 8-bit-per-channel picture, which is useful when a legacy app or imaging pipeline needs a no-frills uncompressed bitmap. Because BMP stores every pixel uncompressed, a full-resolution photo produces a large file — for a smaller lossless still use DNG to PNG, and for an everyday small image use DNG to JPG.
| Property | Value |
|---|---|
| Full name | Digital Negative |
| Created by | Adobe (introduced September 27, 2004) |
| Based on | TIFF/EP and the TIFF 6.0 standard |
| Type | Raw still image (unprocessed sensor data) |
| Bit depth | Typically 12–16 bits per channel |
| Licensing | Openly published, royalty-free; standardized as ISO 12234-4 |
| Metadata | Rich EXIF, camera make/model, raw processing instructions |
| Best for | Archiving raw captures, non-destructive editing |
| Property | Value |
|---|---|
| Full name | Windows Bitmap / Device-Independent Bitmap (DIB) |
| Created by | Microsoft (Windows) |
| Type | Raster image, almost always uncompressed |
| Bit depth | 1, 4, 8, 24, or 32 bits per pixel |
| Transparency | None at 24-bit; alpha only in 32-bit BMP |
| Metadata | No standard EXIF; a bare header only |
| File size | Much larger than PNG or JPEG of the same image |
| Best for | Simple uncompressed input for legacy and Windows software |
The raw demosaicing is lossless into the bitmap itself — BMP does not throw away pixels the way JPEG does. The real reduction is depth: a DNG carries roughly 12–16 bits per channel of latitude, and rendering to a standard 24-bit BMP bakes that down to 8 bits per channel. You keep all the resolution, but the wide exposure and color headroom of the raw is fixed at the moment of conversion.
BMP stores every pixel uncompressed, so its size is driven almost entirely by dimensions: a 24-megapixel image is roughly 24 million pixels × 3 bytes, which lands near 70 MB regardless of content. A DNG, despite holding more raw data, is compressed and often smaller. If the size is a problem, convert to DNG to PNG for lossless compression or DNG to JPG for a small everyday file instead.
No. BMP has only a minimal header and no standard EXIF block, so camera make and model, exposure, lens, GPS, and raw processing tags are dropped during conversion. If you need that metadata to travel with the image, a format like TIFF or JPEG preserves EXIF, whereas BMP does not.
Only in the 32-bit variant. A standard 24-bit BMP — the common output for a photo — has no alpha channel and therefore no transparency. DNG raws from a camera are fully opaque anyway, so this rarely matters here; if you specifically need transparency for compositing, PNG is the better target.
In our testing, leaving the resolution at the original and using 300 DPI reproduces the raw's full detail, which is the right choice for print or archival use. For on-screen or web use, dropping to 72–96 DPI or capping the dimensions with a preset keeps the uncompressed BMP from ballooning into tens of megabytes without a visible difference at screen sizes.
Yes. Adobe keeps the Digital Negative specification current — version 1.7.1.0 (September 2023) added JPEG XL as a compression method — and the format was standardized as ISO 12234-4, so it remains an open, royalty-free raw archival format rather than a frozen legacy one.