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Supports: EPS
Turn an Encapsulated PostScript graphic — a logo, diagram or piece of clip art — into a WebM video clip that plays natively in Chrome, Firefox and Edge. EPS is Adobe's print-era vector format, unreadable by web players and video editors alike; WebM is the royalty-free, BSD-licensed web video format built on the Matroska container by the WebM Project. This converter renders the vector artwork to pixels and holds that single frame for a duration you choose, producing a short, motionless, silent clip: a slate, a logo bug, or a placeholder card for a web-video timeline.
.eps onto the page or click "+ Add Files" to browse. Queue several files to convert them in one batch..webm. Files upload over an encrypted connection, are processed on our servers, and are deleted automatically after a few hours — no sign-up, no watermark.One motionless frame, no audio. An EPS holds a single still illustration described in PostScript, so there is nothing to animate and nothing to hear; the conversion renders the artwork once and holds it. That also explains two things people notice on this page: the Audio Codec control does not appear for image sources, and the File Compression group offers only Quality Preset, Constant Quality and Constraint Quality — the target-size and bitrate modes need a source video bitrate to scale against, and a still image has none.
Resolution is the setting that matters most. Left on "Keep original", the frame is rendered from the EPS's own %%BoundingBox, which for print artwork is usually a modest page-derived size rather than an HD frame. Pick the resolution you actually need before converting; our pipeline normalises the artwork to a clean PNG capped at 4096 px on the long edge before encoding, and enlarging the finished WebM afterwards only stretches pixels that were never rendered.
| Codec | Default? | Why you would pick it |
|---|---|---|
| VP9 | Yes | The current WebM workhorse — good compression, broad support in Chrome, Firefox and Edge |
| VP8 | No | The original WebM codec; the most conservative choice for older players and embedded devices |
| AV1 | No | Newest and most efficient of the three, at the cost of slower encoding and newer decoder requirements |
The WebM Project defines WebM around VP8 and VP9 video with Vorbis or Opus audio, so VP9 and VP8 are the maximally compatible picks. Since a still frame compresses heavily under any of them, VP9 is the right answer unless something downstream specifically asks otherwise.
| Property | EPS (source) | WebM (output) |
|---|---|---|
| What the file holds | PostScript drawing code — paths, curves, fills | Encoded video frames in a Matroska-based container |
| Origin | Adobe with Aldus, as early as 1987 | The WebM Project, launched 2010; royalty-free and open-sourced |
| Scales up without quality loss | Yes, infinitely | No — locked to the resolution you render at |
| Motion | None (a single still graphic) | One motionless frame held for the duration you set |
| Audio | None | None — image sources produce a silent video track |
| Transparency | Supported by the artwork itself | Replaced by the Background Color |
| Plays natively in browsers | No | Yes — Chrome, Firefox and Edge play WebM directly |
| Typical role | Print and design master artwork | Web slate, logo bug, placeholder clip |
No. An EPS contains one still illustration, not a sequence of frames, so the output is a motionless clip — the same rendered image held on screen for the duration you set, with no pan, zoom or transition. That is the point of the conversion: it wraps a static graphic in a container that web players will accept. Real motion has to be built from a video source or an image sequence.
VP9 by default. The Video Codec control also offers VP8 and AV1 for a WebM target. VP9 gives the best balance of compatibility and efficiency today; VP8 is the safest bet for old embedded players; AV1 compresses hardest but takes longer to encode and needs a newer decoder. For a single motionless frame the size difference between them is small, so the default is almost always fine.
Because there is no audio anywhere in an EPS to carry over — it is pure vector drawing code for print and design software. The image-to-video path writes a video track only, which is why the Audio Codec control is hidden for image sources. If your project needs sound, drop the clip on a timeline in a video editor and add the audio there.
No. EPS stays crisp at any size because it is vector data, but once the artwork is rasterized into video frames it is locked to the pixel grid you chose. Enlarging afterwards softens it exactly like enlarging a JPG. Set "Video resolution" to the size you need before converting, keep the .eps as your master, and re-convert at a larger size if the requirement changes. To keep the graphic scalable instead, use EPS to SVG.
Those modes are hidden on image-to-video conversions because there is no source bitrate to scale from. You get Quality Preset — set to "Very High (Recommended)" by default — plus Constant Quality and Constraint Quality. In practice a motionless frame is extremely cheap to encode, so the quality presets alone give you plenty of control over the resulting file size.
"Merge strategy" decides, and it defaults to "Merge images": every file is rendered and joined into one WebM, each graphic held for the duration you set, so five files at the default 5 seconds produce a 25-second sequence. Choose "Video per image" instead to get one WebM per uploaded file, all sharing the same settings.
WebM when the destination is a web page or an open-source pipeline that prefers royalty-free formats; MP4 when the clip has to work on phones, in Safari, in older editing software or on a smart TV. WebM's browser support is strong in Chrome, Firefox and Edge, but MP4 remains the universal fallback — use EPS to MP4 for that, or WebM to MP4 to convert a WebM you already have.
Usually not. Most people who cannot open an .eps need an image, not a video container: EPS to PNG renders a crisp raster that opens anywhere (lossless on the Highest preset), and EPS to JPG gives a smaller flat picture. Web browsers, video editors and players cannot interpret PostScript at all — a gap that widened when Microsoft turned off EPS image support in Office in April 2017 (the last workaround was removed in May 2018) over its embedded-script security risk — so converting to something is necessary; choose WebM only when the destination genuinely expects a video file.