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Supports: X3F
.m4v. No watermark, no sign-up, no email gate — files are deleted from your session when you close the tab.X3F is the proprietary raw format Sigma writes from its Foveon X3 sensors — debuted in 2002 with the Sigma SD9 and used through the SD10, SD14, SD15, SD1, SD1 Merrill, the DP/DP Merrill compact line, and the SD Quattro/SD Quattro H mirrorless bodies. Foveon's three-layer stacked photodiode design captures full RGB at every photosite, which produces unusually crisp per-pixel detail but leaves you with a proprietary file no consumer playback device can read. M4V is Apple's MP4 variant — same MPEG-4 Part 14 container, but the .m4v extension is what Apple TV, the macOS/iOS TV app, iTunes, and QuickTime use to auto-route playback. (Apple's commercial M4V downloads carry FairPlay DRM; M4V files you create yourself are DRM-free and play anywhere MP4 plays.) Converting a sequence of X3F frames straight to M4V skips the "export each raw to JPEG, then assemble in iMovie" detour. Typical use cases:
.x3f would.If you only want stills, run X3F to JPG, X3F to PNG, X3F to TIFF, or X3F to HEIC instead. Need a non-Apple container? Try X3F to MP4 or X3F to MOV. To assemble already-rendered photos into video, use Image to Video.
| Property | X3F (Sigma Foveon RAW) | M4V (Apple MPEG-4 Video) |
|---|---|---|
| Type | Still-image raw sensor data | Video container (MPEG-4 Part 14 variant) |
| Origin | Sigma Corporation, introduced 2002 with SD9 | Apple, introduced 2006 with the iTunes Store |
| Content | Three-layer Foveon RGB photodiode capture, plus metadata and thumbnail | H.264 video + AAC audio (Dolby Digital optional) |
| Color | Per-pixel RGB (no Bayer demosaic) | YCbCr 4:2:0 after encoding |
| Compression | Proprietary lossless / mildly lossy with encrypted sensor block | Lossy inter-frame compression |
| Typical file size | 15-50 MB per frame depending on body | 5-25 MB per minute of 1080p H.264 at moderate bitrate |
| Native playback | Sigma Photo Pro; partial third-party (dcraw, libopenraw, Capture One via plug-in) | Apple TV, QuickTime, iTunes, macOS/iOS TV app, VLC, most modern players if extension swapped to .mp4 |
| DRM | None | Optional FairPlay (iTunes Store downloads); user-created files are DRM-free |
| Best for | Maximum-fidelity capture and post-processing | Apple-ecosystem playback, slideshows, sharing |
| Output preset | Pixel size | Use case | Notes |
|---|---|---|---|
| 2160p / 4K UHD | 3840×2160 | Apple TV 4K, modern HDMI displays | Best match for Foveon's high per-pixel detail; biggest file |
| 1440p | 2560×1440 | High-DPI laptops, gallery monitors | Sweet spot between detail and file size |
| 1080p | 1920×1080 | Standard HDTV, iPad Pro, MacBook | Default for most slideshows; 5-15 MB/min |
| 720p | 1280×720 | iPhone playback, light email/AirDrop | Halves bandwidth vs 1080p with minor visible loss |
| 1080×1920 | 1080×1920 | Vertical reels, iPhone Photos full-screen | Portrait orientation; expect pillarbox unless cropped |
| 1080×1080 | 1080×1080 | Square Instagram-style loops | Center-crops landscape sources unless you set Background Color |
Image Duration: pick 5 seconds for a standard portfolio cadence, 2-3 seconds for a music-bed slideshow, 1/24 second for a 24 fps stop-motion / time-lapse render, and 10 seconds when each shot needs reading time (text-heavy or client-review reels).
Container-wise they're nearly identical — both are MPEG-4 Part 14 with H.264/AAC inside. The difference is signalling: macOS, iOS, Apple TV, iTunes, and the Photos app treat .m4v as "this is meant for the TV app" and auto-import it accordingly, while .mp4 is more often opened in QuickTime or a third-party player. If you're feeding an Apple-ecosystem device, M4V is the more polite extension. If you want maximum cross-platform compatibility (Android, Windows Media Player, smart TVs), pick X3F to MP4 instead — the bytes are essentially the same but .mp4 plays without the second-guessing some non-Apple players do on .m4v.
No. FairPlay is applied by Apple's iTunes Store servers when they sell or rent a movie — it's not part of the M4V container itself. Files you create from your own X3F shots are DRM-free and play in VLC, on Android, in Chrome (with the right codec), and anywhere standard MP4 plays. If a player refuses, just rename the file to .mp4 and try again — the data is byte-compatible.
Apple has never shipped native Sigma raw support in Finder/Preview/Photos for X3F. Sigma's older Sigma Photo Pro and third-party tools (Iridient X-Transformer, RawTherapee, Capture One via plug-in) handled this in the past, but several stopped working cleanly on macOS Sonoma. Rendering your shoot to M4V (or to a standard still format like JPG or TIFF, which Preview does read) bypasses the issue — the resulting video is recognised everywhere Apple recognises MP4.
Use Constant Quality (Very High) for portfolio and client-review reels where visual fidelity matters most and you don't care about exact file size — the encoder spends whatever bits the scene needs. Use Constraint Quality when you need to hit a specific MB budget (e.g., fitting under an iMessage attachment limit or a streaming platform's per-file cap); it caps the bitrate so the size stays predictable, accepting some quality loss on busy frames.
Output frame rate is derived from your Image Duration choice. At 5 seconds per frame the video runs at 0.2 fps for slideshow pacing (the file is still encoded at a standard 24/25/30 fps internally, with each photo simply held for the chosen duration). For a true motion sequence — burst, stop-motion, or time-lapse — pick 1/24 second (24 fps cine), 1/30 second (30 fps standard video), or 1/60 second (60 fps smooth motion). Use 2-3 seconds for slideshows set to a music bed.
You'll keep the visible per-pixel sharpness Foveon is known for, but you do lose the raw 14-bit RGB-per-photosite depth — M4V encodes to 8-bit YCbCr 4:2:0, which is the H.264 baseline that virtually every consumer playback device expects. For archival or further editing, keep the original X3F files; M4V is the delivery format, not the master.
The X3F-to-M4V renderer doesn't mix audio at conversion time — the output is silent video. To add music, render the slideshow here, then import into iMovie, CapCut, DaVinci Resolve, or any non-linear editor and lay an audio track underneath. If you already have a finished video that needs container changes, see MP4 to M4V.
Foveon sensor aspect ratios (typically 3:2 from DSLR bodies, sometimes 16:9 on newer Quattro cameras) often don't match the 16:9 or 1:1 output preset you picked. The converter pads the difference using your Background Color choice (default black). To avoid bars, pick a Preset Resolution that matches your source aspect ratio (e.g., a 3:2 custom Width/Height) or accept the letterbox/pillarbox for a clean cinematic frame.
There's no fixed file-count cap. Practical limits come from browser memory — Foveon files are 15-50 MB each at full res, so a hundred frames is a 2-4 GB working set. For very large shoots, render in batches of 50-100 frames and concatenate the resulting M4V clips in iMovie or with ffmpeg -f concat. Sigma Photo Pro's typical export sessions follow the same rough chunking pattern.