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Supports: APNG, PNG
An APNG is an animated image: lossless, true colour, with a full alpha channel, which is why the files are heavy and why almost no video software will import one. AVI is a Microsoft RIFF container from the Video for Windows era that legacy players, older editing suites, and AVISynth or VirtualDub-style pipelines still open without complaint. Two things change on the way across, and both are worth knowing before you click Convert: transparency is filled with a solid colour, and the result has no audio track. Everything else is a straight trade of file size for compatibility.
| Property | APNG (input) | AVI (output) |
|---|---|---|
| Kind of file | Animated image | Video container built on RIFF |
| Specification | Part of the PNG Specification (Third Edition), a W3C Recommendation of 24 June 2025 | Microsoft's AVI RIFF file format, introduced with Video for Windows in the early 1990s |
| Structure | acTL, fcTL, and fdAT chunks layered on a PNG |
RIFF ('AVI ') with mandatory hdrl and movi lists and an optional index |
| Compression | Lossless, no codec choice | Whichever codec you select — MPEG-4 by default here |
| Transparency | Full alpha channel | None; transparent pixels are filled with the Background Color |
| Audio | Never — it is an image format | Supported by the container, but this conversion produces a silent file |
| Timing | An explicit delay stored per frame | A frame rate declared in the stream header |
| Typical size | Large, because nothing is discarded | Far smaller with a lossy codec |
| Web playback | About 96% of browsers, per caniuse | Not a web format — no mainstream browser plays AVI in a page |
| Best for | Lossless transparent animation on the web | Legacy Windows software and older desktop editors |
.apng onto the page or click to browse — .png files are accepted here as well. Several files can be queued and converted with the same settings..avi. The output has no audio track, because a source image has no sound to carry. Files are uploaded over an encrypted connection, processed on our servers, and deleted automatically after a few hours — no sign-up, no watermark.| Codec | Why choose it | What to watch for |
|---|---|---|
| MPEG-4 (default) | The safe AVI choice — decoded by essentially every player and editor that handles AVI at all | Less efficient than H.264, so larger files at matching quality |
| Xvid | Same MPEG-4 Part 2 family, and the name many legacy players and set-top boxes expect | No quality advantage over the default |
| DivX | Pick when a DivX-certified device or an old fixed pipeline specifically asks for it | Same generation of technology as Xvid |
| H.264 | Much better compression; still widely decodable inside an AVI container | The oldest AVI-only software may not decode it |
| H.265 | The smallest files of the group | Weakest legacy support, which undercuts the reason to use AVI |
| MJPEG | Every frame is an independent JPEG — excellent for frame-accurate scrubbing in old editors | Very large files |
| HuffYUV | Lossless, for use as an editing intermediate | Enormous files; not for distribution |
It gets filled, not preserved. The video codecs available for AVI have no alpha channel, so every transparent pixel is painted with whatever the Background Color dropdown is set to — we ship this page with that dropdown on White, so an untouched run puts your animation on a white backdrop. If your artwork was drawn to sit on a dark page, change it to black before converting. The same colour also fills letterbox bars when the output frame shape differs from the source.
No, and that is expected rather than a fault. An APNG is an image file with no sound in it, so there is nothing to carry across, and the AVI is written video-only. That is a legitimate form of the container — Microsoft's own AVI reference notes that a simple AVI sequence can use video data without requiring an audio stream. If you need music behind the animation, add it afterwards in a video editor.
The animation's own timing. This page has no per-image duration control — that setting appears only for still-image sources, which carry no timing of their own — because an APNG already stores a delay for each of its frames. If you want to change the speed, re-time the animation first with the APNG re-export tool, which lets you set a uniform frame rate, and then convert the result to AVI.
Leave it on MPEG-4 unless you have a specific reason not to. It is the default for AVI here precisely because it is the codec that AVI-era software is most likely to decode, and choosing AVI at all usually means compatibility is the priority. Move to H.264 if you want a noticeably smaller file and control the playback software, to MJPEG if an old editor needs to scrub frame by frame, and to HuffYUV only if you need a lossless intermediate and have the disk space for it.
Because the two formats work in opposite directions. APNG is lossless and stores every frame in full, so file size scales with resolution and frame count regardless of content. A lossy video codec discards detail the eye is unlikely to notice and encodes what stays similar between frames only once. For flat-colour animation with large static areas, the reduction is dramatic; for noisy or fast-moving footage it is more modest.
MP4, unless something specifically requires AVI. MP4 with H.264 is smaller at equal quality, plays in browsers and on phones, and is what every modern editor expects — see APNG to MP4. AVI earns its place only for legacy targets: an old Windows player, an editing suite from the Video for Windows lineage, or a script-based pipeline built around it. Microsoft itself now treats the DirectShow stack that AVI grew up with as a legacy API.
No. Once the transparent areas are filled with the Background Color, that colour is baked into the pixels — converting back with AVI to APNG produces an animation with a solid background, not a restored alpha channel. It will also have been through a lossy re-encode. Keep the original APNG as your master and treat the AVI as a delivery copy.
Files are uploaded over an encrypted connection, processed on our servers, and deleted automatically after a few hours — no sign-up, no watermark, never shared or made public. APNG sources are usually the largest files in this workflow because they are lossless, so the practical constraint is upload size and time; the AVI coming back will normally be a fraction of what you sent.