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Supports: MPG, MPEG
MPEG (.mpeg) is an MPEG program-stream container — most commonly MPEG-2 video with MPEG Layer II (MP2) audio, the kind of file DVDs, broadcast captures, and older encoders produced. RM (RealMedia) is the opposite end of the timeline: RealNetworks' late-1990s streaming container that needs RealPlayer or an FFmpeg-based player such as VLC. Converting MPEG to RM is a backward-looking, niche move — you trade a still-widely-readable MPEG file for a near-dead format. Do it only when a specific legacy RealPlayer workflow or a RealMedia-organised archive genuinely requires .rm. For phones, browsers, smart TVs, or editing, MPEG to MP4 with H.264 is the right target instead.
| Property | Value |
|---|---|
| Standard | MPEG program stream — ISO/IEC 11172-1 (MPEG-1) / ISO/IEC 13818-1 (MPEG-2 Systems) |
| Released | MPEG-1 in 1993, MPEG-2 in 1995 |
| Typical video codec | MPEG-2 Video (H.262); some files carry MPEG-1 Video |
| Typical audio codec | MPEG Layer II (MP2); MPEG-2 program streams may carry AC-3 |
| Container | Program stream (.mpeg / .mpg) |
| Native playback | Plays in most desktop players and Windows Media Player without extra codecs |
| Best for | DVD-era video, broadcast capture, legacy archives that still need broad playback |
| Property | Value |
|---|---|
| Standard | RealMedia container (proprietary, RealNetworks) |
| Released | 1997 |
| Video codec | RealVideo — this tool outputs RealVideo 1.0 (RV10, default) or RealVideo G2 (RV20) |
| Audio codec | RealAudio 1.0 (the Cook-family "14.4" codec), the native audio for .rm here |
| Streaming protocol | RTSP / PNA — both largely obsolete |
| Native browser support | None — needs a dedicated player |
| Plays in | RealPlayer (no longer actively developed), VLC, MPlayer, Media Player Classic |
| Best for | Legacy RealMedia archives and old RealPlayer/Helix pipelines |
The .rm files most people remember used a mix of RealVideo generations, and later RealMedia variants moved up to RealVideo 4 (RV40). FFmpeg — the open-source engine behind this and most online converters — can decode the full RealVideo range but only ships open-source encoders for RealVideo 1.0 (RV10) and RealVideo G2 (RV20), the two earliest H.263-based RealVideo codecs. There is no open-source RV40 encoder, so the converter exposes RV10 (the default, matching first-generation .rm archives and the widest set of old RealPlayer builds) and RV20 (slightly better compression on RealPlayer 6 and later). The output is a genuine .rm file, encoded with an older RealVideo than a period RV40 release. RealNetworks itself stepped away from the consumer codec business after agreeing to sell roughly 190 patents and its next-generation codec software to Intel for $120 million — a deal completed April 5, 2012 — so the format has seen no mainstream development since.
.mpeg or .mpg file onto the page, or click "+ Add Files" to browse. Several clips can be queued and converted with the same settings..rm container here.For everyday use — playback, sharing, web embedding, editing — no. MPEG already plays almost everywhere, while RM plays on almost nothing made after the early 2000s. Convert MPEG to RM only when a specific legacy system genuinely needs it: a Helix/RealServer pipeline, a .rm-only archive standard, or retro hardware running RealPlayer. If your real goal is a smaller, more portable file, MPEG to MP4 is the better answer.
RealPlayer is the historically correct player, but the consumer build is no longer actively developed. The free, cross-platform VLC media player plays .rm on every desktop because it bundles FFmpeg's RealVideo and RealAudio decoders; MPlayer and Media Player Classic also work. Phones, smart TVs, web browsers, and most video editors do not recognise RM at all — which is exactly why MPEG stays the more portable file of the two.
RealVideo 1.0 (RV10) or RealVideo G2 (RV20), both based on the H.263 standard. These are the only two RealVideo encoders available in open-source FFmpeg — the later RV30 and RV40 codecs have decode support but no open-source encoder. RV10 is the default and the safest pick for the oldest RealPlayer builds; RV20 (RealPlayer 6 onward) compresses a little more efficiently at the same bitrate.
Not reliably. MPEG's MPEG-2 video is already a compressed codec, and RealVideo RV10/RV20 are roughly contemporary in efficiency — both sit well behind H.264. RM's bitrate control can trim size on long, simple footage, but you usually save far more by dropping the resolution preset (to 360p or 480p) than by the format change itself. If shrinking the file is the actual goal, compress MPEG or MPEG to MP4 with H.264 will give a better size-to-quality result.
Yes, some. Converting re-encodes the MPEG-2 video into older RealVideo and the audio into RealAudio Cook, and re-encoding between lossy codecs always discards a little detail. It cannot add quality the source MPEG never had. Because RV10/RV20 are far less efficient than modern codecs, matching the original's clarity needs a higher bitrate and a larger file. Encode at a high quality preset and treat the .rm as a delivery target for an old player, not an archival copy. In our testing, dropping the Preset Resolution to 360p or 480p does more to control the final .rm size than any single codec setting.
Both are RealNetworks RealMedia files. Plain RealMedia (.rm) was tuned for constant-bitrate streaming; RMVB adds a variable bitrate (the "VB") aimed at locally stored files, spending more data on complex scenes and less on simple ones. If your target needs the variable-bitrate variant instead, use the MPEG to RMVB converter.
No. RM is legacy. RealNetworks introduced RealMedia in 1997 and stepped back from the consumer codec business after the 2012 Intel patent sale; the format is now largely superseded by MP4 and modern web codecs. It survives in existing file collections and on a handful of older players rather than in new content. For a future-proof copy, convert MPEG to MP4 instead.
Your MPEG is uploaded over an encrypted (TLS) connection, transcoded on our servers, and the .rm file is returned for download. Uploaded files are deleted automatically a few hours after conversion — never shared or made public, no sign-up, no watermark. The main practical limit on a large MPEG source is upload time rather than the conversion itself, so trimming or lowering the resolution before a long upload often helps more than any codec setting.