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Supports: 3GP, 3G2
This walks through pulling the audio out of a .3g2 clip — the format old CDMA phones from Verizon and Sprint recorded to — and decoding it to WAV, an uncompressed PCM file that opens in any audio editor without needing a codec. It also explains what fidelity to expect, because 3G2 audio is usually narrowband CDMA speech, and sets you up for the cases where a plain conversion isn't enough.
.3g2 clip onto the page, or click "+ Add Files" to browse. The tool also accepts .3gp files, and you can queue several at once.3G2 (3GPP2) is the CDMA cousin of 3GP. 3GP was the GSM format used by carriers like AT&T and T-Mobile; 3G2 was defined by 3GPP2 in January 2004 for CDMA2000 networks, which in the US meant Verizon and Sprint feature phones. The difference that matters for audio is the codec set: where 3GP leans on AMR, a 3G2 file's audio stream is typically EVRC, EVRC-B, EVRC-WB, 13K (QCELP), SMV, or VMR-WB — Qualcomm's CDMA speech codecs — though camcorder-style clips may instead carry AAC.
That codec choice decides what your WAV can sound like:
In every case WAV is the destination because it is uncompressed linear PCM — no codec needed to open it — which makes a legacy phone recording portable and edit-ready even when the original audio was already lossy on the device.
If the .3g2 came straight off a phone's memory card and won't open, it may be truncated — older handsets sometimes left the file index unwritten when a recording was interrupted or the battery died, leaving the clip unplayable until repaired. Carrier-downloaded ringtones or media can also be DRM-wrapped, which blocks extraction entirely. And if you only need the picture or the video, not the soundtrack, convert the whole clip instead of extracting audio. For a 3GP file from a GSM phone rather than a CDMA 3G2, use 3GP to WAV, which handles the AMR codec path.
Because the audio was recorded with a CDMA narrowband speech codec — usually EVRC or 13K (QCELP). EVRC samples at 8000 Hz and carries only the telephone speech band, by design, to save network bandwidth. Converting to WAV stores those exact samples without further loss, but the higher frequencies were never captured on the phone, so no format can restore them. WAV makes the clip editable and universally playable, not higher-fidelity.
They are sibling containers split by network. 3GP was built for GSM phones (AT&T, T-Mobile legacy handsets) and carries AMR audio; 3G2 was built by 3GPP2 for CDMA2000 phones (Verizon, Sprint legacy handsets) and carries CDMA codecs like EVRC and QCELP. The extraction works the same way, but a 3G2's narrowband speech comes from a different codec family. If your file is a .3gp, use the 3GP to WAV tool instead.
Usually yes. WAV is uncompressed PCM, so its size depends on sample rate, bit depth, and channel count, not on the original's compression. A small 3G2 voice clip can become several megabytes as WAV. If size matters more than lossless editing, convert 3G2 to MP3 instead, or compress the WAV afterward.
Only if a downstream tool demands a standard rate — for instance a DAW or mastering workflow that expects 44.1 kHz. Upsampling lays the existing audio onto a denser sample grid; it does not reveal detail the 8 kHz source never had, and it makes the file larger. If your editor accepts arbitrary rates, leaving Sample Rate on "Original" keeps the file smaller and skips an unnecessary resample.
The decode from EVRC, QCELP, or AAC to PCM is faithful, but the original codec already discarded data when the phone recorded — that loss is baked in and permanent. From the decoded PCM onward, WAV adds no further loss; it stores the samples exactly. So the WAV is a lossless container around audio that was compressed once on the device.
Files are uploaded over an encrypted connection, processed on our servers, and deleted automatically a few hours after conversion — no sign-up, no watermark, never shared or made public. In our testing, a 30-second narrowband 3G2 voice clip (8 kHz, mono) decoded to a roughly 0.5 MB mono WAV; forcing 44.1 kHz stereo grew the same clip to about 5 MB, which is why we leave Sample Rate and Channel on "Original" by default.