Audio to WMA Converter

Convert Audio files to WMA format online. Free, fast, no watermarks.

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Supports: AAC, AC3, AIF, AIFC, AIFF, AMR +15 more

OptionsAdvanced Options - Our defaults are optimized for the best results. We recommend you keeping the defaults unless you have a specific need.
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File Compression
Preset
Audio Channel
Audio Channel
Auto-adjusted if needed. We'll change this to the closest value that supports your chosen bitrate. The values used are shown on the download card.
Audio Sample Rate
Audio Sample Rate
Auto-adjusted if needed. We'll change this to the closest value that supports your chosen bitrate. The values used are shown on the download card.
Trim

WMA vs MP3 and AAC — Should You Convert to WMA at All?

Almost everyone who lands here is solving a compatibility problem, not chasing sound quality. Windows Media Audio is Microsoft's lossy codec from 1999, and it lives inside the ASF container that Windows Media Player was built around. The short answer: convert to WMA when a specific Windows program, an in-dash head unit, a kiosk system or a legacy corporate tool demands .wma and rejects everything else. If the receiving end takes MP3 or AAC, pick one of those instead — they play on far more hardware and are not tied to one operating system. This converter accepts nineteen audio input types and writes WMA Standard using the WMA v2 encoder.

Side-by-side Comparison

Property WMA MP3 AAC (in M4A)
Developer Microsoft Fraunhofer IIS and partners, via MPEG MPEG (Fraunhofer, Dolby, Sony, AT&T and others)
First released 1999 1993, as MPEG-1 Audio Layer III 1997, as MPEG-2 Part 7; extended in MPEG-4
Container ASF Raw MP3 stream, usually with ID3 tags MP4 (MPEG-4 Part 14)
Compression Lossy Lossy Lossy
Channels / sample rate WMA Standard is two-channel, up to 48 kHz Two channels, up to 48 kHz Multichannel capable, high sample rates
Native browser playback Effectively none in mainstream browsers Universal About 96.7% of global browser usage, per caniuse
Apple devices Not natively supported Fully supported The native format — this is what Apple ships
Old car stereos and MP3 players Hit and miss; many Windows-era units do read it The safest bet on old hardware Common on units from roughly 2010 onward
Patent status Microsoft's proprietary codec Patents have expired Still covered by patent licensing
Best for Legacy Windows software and devices that insist on .wma Playing on literally anything Modern phones, streaming and Apple ecosystems

When to Pick WMA

  • A Windows-era application, kiosk, dictation system or corporate tool rejects your file and names .wma explicitly.
  • An in-dash car head unit from the Windows Media years reads .wma from a USB stick but chokes on your current format.
  • You are rebuilding a library that an old Windows Media Player-based device syncs from and indexes by extension.
  • A colleague or client sent a spec that says WMA, and matching it is faster than arguing about it.

When to Pick MP3 or AAC Instead

  • The file needs to play on a phone, a tablet, a Mac, or in a browser — audio to MP3 and audio to AAC both travel much further than WMA.
  • You are archiving music for the long term, in which case a lossless target such as audio to FLAC beats any lossy codec.
  • The source is already MP3 or AAC and plays fine where you need it. Re-encoding to WMA adds a second round of loss and gains nothing.
  • You want multichannel or high-resolution audio, which WMA Standard cannot carry at all.

How to Convert Audio to WMA

  1. Upload Your Audio File: Drag and drop or click "+ Add Files" to add one track or many. The converter accepts AAC, AC3, AIF, AIFC, AIFF, AMR, AU, DSS, FLAC, M4A, M4B, MP3, OGA, OGG, Opus, VOC, WAV, WebA and WMA.
  2. Set the Audio Codec and Compression Mode: Audio Codec offers WMA v2, the default and the right pick for almost everyone, plus WMA v1 for very old players. Under File Compression, use Quality Preset for a simple choice, or switch to Constant Bitrate, Variable Bitrate, Custom Bitrate, File Size Percentage or Specific file size when you need an exact target.
  3. Adjust Audio Channel, Sample Rate, or Trim (Optional): Both Audio Channel and Audio Sample Rate default to "ORIGINAL" so the source layout and rate carry over; the rate dropdown tops out at 48000 Hz, which is also WMA Standard's ceiling. Trim starts on "Unchanged" and takes a start time plus a duration.
  4. Convert and Download: Click Convert and download the .wma. Files upload over an encrypted connection, are processed on our servers, and are deleted automatically a few hours later. No sign-up, no watermark.

What the WMA Encode Does to Your Source

Your source file What happens
Lossless (WAV, FLAC, AIFF, AU) A clean first-generation WMA encode — one lossy pass from intact audio, which is the best result WMA can give you
Lossy (MP3, AAC, OGG, Opus) A lossy-to-lossy re-encode. WMA cannot rebuild what the first encoder discarded, so match or exceed the source bitrate to avoid stacking a second visible round of loss
Already WMA Re-encoded with your new settings. Worth doing only to change bitrate, switch codec version, or trim
Low-bitrate speech (AMR, DSS, VOC) Re-encoded from already-heavily-compressed speech; keep it mono and modest, since extra bitrate cannot improve a narrowband source

Frequently Asked Questions

Why would I convert audio to WMA in 2026 instead of MP3?

Because something on the receiving end insists on it. WMA's strong support has always lived inside the Windows ecosystem — older Windows Media Player builds, some in-dash car stereos, dictation and transcription suites, kiosk and digital-signage software, and various enterprise tools written in the 2000s. Outside that world, MP3 and AAC are simply better supported. If your target will accept either, audio to MP3 is the more portable choice and you should take it. WMA is a compatibility answer, not a quality one.

Will converting MP3 or AAC to WMA improve the sound?

No. WMA Standard is itself a lossy codec, and your MP3 or AAC source has already thrown data away permanently. Re-encoding cannot recover any of it: at best the WMA preserves what remains, and at a lower bitrate it adds a fresh layer of loss on top. Set the bitrate to match or exceed the original to keep the damage minimal. The only genuinely clean WMA encode starts from a lossless source such as WAV or FLAC, where the encoder is compressing intact audio for the first time.

What is the difference between WMA v1 and WMA v2 here?

Both are versions of WMA Standard, the original lossy Windows Media Audio codec. This converter defaults to WMA v2, which delivers better quality per bitrate and is what Windows Media Player 7-era and later software expects. WMA v1 is the 1999 encoder, kept for hardware or software so old that it predates v2 decoding. Unless you are actively troubleshooting a player that refuses your file, leave it on v2 — there is no scenario where v1 sounds better.

Can this output WMA Pro or WMA Lossless?

No. The Windows Media Audio family has several distinct codecs: WMA Standard (what this tool writes), WMA Pro for multichannel and high-resolution audio, WMA Lossless for bit-exact archives, and WMA Voice for very low-bitrate speech. Only Standard is produced here, via the WMA v1 and WMA v2 encoders. If you need lossless audio, audio to FLAC is the open equivalent of WMA Lossless and plays on far more software; if you need surround, use a container and codec built for it.

How big will my WMA file be compared to the MP3?

Size follows bitrate and duration almost exactly, whichever codec you choose, so the honest answer is that a WMA at the same bitrate as your MP3 will be about the same size. The arithmetic is bitrate multiplied by duration: 192 kbps across four minutes is roughly 5.8 MB before container overhead. If a size ceiling matters more than a specific bitrate, use Specific file size under File Compression and let the encoder solve for the bitrate, or run the finished file through the audio compressor.

Does the sample rate really cap at 48000 Hz?

Yes, and that is a property of WMA Standard rather than an arbitrary limit in this tool — the codec is a two-channel design with a 48 kHz ceiling, which is why the Audio Sample Rate dropdown stops there. If you feed it a 96 kHz studio master, the audio is resampled down on the way in. That is fine for listening copies but not what you want for an archive; keep the high-resolution original in a lossless format and treat the WMA as a derivative for one specific device.

Will my tags, artist and album art carry over?

Partly, and less reliably than you would like. ASF has its own metadata objects, so common fields such as title, artist and album usually survive when the source carried them in ID3 tags or Vorbis comments. Cover art is the fragile part of any transcode and often does not make the trip intact. Sources with no metadata at all — bare WAV, legacy AU, raw AMR — have nothing to copy, so those fields will be empty and you will need a tag editor afterwards.

I know my source format — is there a faster route?

Yes. When every file is the same type, the dedicated pages skip straight to that pair: MP3 to WMA covers by far the most common case, WAV to WMA is the clean lossless-to-WMA encode, and FLAC to WMA handles compressed lossless masters. This generic page exists for the messy cases — a mixed batch, or a file whose type you are not certain about.

How are my files handled, and how long do you keep them?

Your file travels over an encrypted connection, is processed on our servers, and is deleted automatically a few hours after conversion. Nothing is shared, nothing is made public, there is no account to create, and no watermark is added. If you later need to escape the Windows Media format, WMA to MP3 converts back to something universally playable.

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