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Supports: VOC
VOC (Creative Voice File) is a legacy container Creative Labs introduced for Sound Blaster sound cards in the late 1980s and early 1990s. It carries uncompressed 8-bit or 16-bit PCM along with a-law, mu-law, and Creative ADPCM streams in a block-based layout, which made sense for DOS games such as Eye of the Beholder and Strike Commander but is poorly handled by most modern apps. AAC (Advanced Audio Coding), standardised in MPEG-2 Part 7 in 1997 and extended in MPEG-4 Part 3, is the default audio codec for YouTube, the Apple ecosystem, DAB+ broadcasting, and most streaming platforms — so converting moves the audio into a container that plays everywhere.
| Property | VOC (Creative Voice) | AAC (Advanced Audio Coding) |
|---|---|---|
| Released | 1989 (Sound Blaster era) | MPEG-2 AAC 1997, MPEG-4 AAC 1999 |
| Designed for | Creative Labs sound cards, DOS games | Streaming, broadcast, mobile playback |
| Compression | Usually uncompressed PCM; optional a-law, mu-law, Creative ADPCM (4-bit) | Lossy MDCT-based perceptual coding |
| Typical bitrate | 88-352 kbps PCM at 8-22 kHz | 64-320 kbps; 128 kbps common for transparent stereo |
| Bit depth | 8-bit or 16-bit | Perceptual (not a fixed bit depth) |
| Channels | Mono or stereo | Mono, stereo, up to 48 channels (5.1, 7.1) |
| Container | .voc (block-based) | Raw .aac (ADTS) or wrapped in .m4a / .mp4 |
| Native support today | Specialist tools (Audacity with extras, ffmpeg, VLC) | Every modern OS, browser, phone, and TV |
| Best for | Preserving original Sound Blaster captures | Modern playback, sharing, embedding in video |
| Bitrate (CBR) | Use case | Notes |
|---|---|---|
| 64 kbps | Speech, podcasts, AM-radio style | Stereo near-CD with HE-AAC; LC sounds compressed |
| 96 kbps | Background music, voice with music bed | Acceptable for casual listening |
| 128 kbps | Default "transparent" stereo target | Comparable to Dolby Digital at 160 kbps |
| 192 kbps | High-quality music, mastering chain | Hard to distinguish from source for most listeners |
| 256 kbps | Apple Music / iTunes Plus reference | Studio-grade for AAC-LC |
| 320 kbps | Maximum AAC-LC quality | Diminishing returns vs 256; useful when re-encoding is likely |
Need a different output? Try VOC to MP3 for the most universal codec, VOC to WAV for lossless PCM, VOC to FLAC for lossless archival, or VOC to M4A for iTunes-friendly AAC in an MP4 container. To trim before converting, the Audio Cutter handles VOC input directly.
VOC's block-based layout, multiple sub-codecs (PCM, a-law, mu-law, Creative ADPCM), and historical 8-bit sample formats are not part of Audacity's default import path; many builds need the FFmpeg library installed separately. Windows Media Player, QuickTime, and the Files app on iOS and Android have no VOC decoder at all. Converting to AAC sidesteps the entire compatibility problem.
For voice or DOS game audio originally captured at 8-bit / 22 kHz, 96-128 kbps AAC-LC is plenty — the source has less information than CD audio, so higher bitrates only inflate the file. For 16-bit / 44.1 kHz VOC (rare but possible in later Creative tools), 192-256 kbps preserves the most fidelity.
No — AAC is lossy, so the encode can never add detail the VOC didn't have. What it can do is re-sample to 44.1 or 48 kHz so the clip plays at a consistent pitch on modern hardware, and produce a smaller file that streams smoothly on phones and car stereos.
AAC is the codec; .mp4 and .m4a are containers that usually hold AAC audio. This tool produces a raw .aac file (ADTS stream) that plays in VLC, Foobar2000, and every modern phone. If you need the .m4a extension for iTunes or Apple Music sync, use VOC to M4A instead — same codec, different wrapper.
Yes. Queue every .voc file in a single session and they convert with the same settings. The browser uploads in parallel and downloads each .aac file as it finishes, so a folder of short sound-effect clips usually completes in a few minutes.
Raw .aac files do not have a standard tagging container — ID3v2 tags can be added but support in players is inconsistent. If artist, album, and artwork matter (for an audiobook or music archive), convert to M4A instead. The MP4 container ("iTunes-style" tags) is supported everywhere AAC is.
Many Sound Blaster captures from the early 1990s were genuinely mono — stereo Sound Blasters only arrived with the Sound Blaster Pro 2 in 1992. If you want a stereo output regardless, set the Audio Channel option to Stereo; the encoder will duplicate the mono track into both channels.
The free tier handles audio files up to several hundred megabytes, which covers virtually every real-world VOC file — historical 8-bit clips rarely exceed a few MB even for full game soundtracks. For very large batches of VOC files, see Compress AAC as a follow-up step to shrink the converted output further.
The page works in Chrome, Safari, Firefox, and Edge on iOS, Android, Windows, macOS, and Linux. Files upload to our servers for conversion (so it's not fully offline), but no app install or account is required — open the page, drop the .voc file, and download the .aac result.