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Supports: WMA
WMA is Microsoft's lossy audio codec, first released as version 1 in August 1999 and progressively updated through WMA 9 (2003) and WMA 10 Pro. WAV is the uncompressed RIFF container Microsoft and IBM published in 1991 — it stores raw PCM samples with no codec on top, so every audio editor, DAW, broadcast tool, and CD-burning utility can open it without decoding. Converting WMA to WAV lets you edit, restore, or master a file that was originally compressed.
| Property | WMA | WAV |
|---|---|---|
| Container / codec | ASF container, WMA codec | RIFF container, PCM (default) |
| First released | 1999 (Microsoft) | 1991 (Microsoft + IBM) |
| Compression | Lossy (WMA, WMA Pro), lossless (WMA Lossless) | Uncompressed PCM |
| Typical bitrate | 64-192 kbps for CD-quality WMA | 1411 kbps (16-bit/44.1 kHz stereo) |
| File size (3 min clip) | ~2-4 MB at 128 kbps | ~31 MB at 16-bit/44.1 kHz |
| Max single-file size | Practical limit ~2 GB (ASF) | 4 GB (32-bit RIFF size field) |
| Sample rate ceiling | 48 kHz (standard WMA), 96 kHz (WMA Pro) | 192 kHz+ in PCM |
| DAW/NLE support | Patchy outside Windows tools | Universal |
| Browser playback | Edge/IE legacy only; not Safari, Firefox, Chrome | All major browsers |
| Editing-friendly | No — must decode each edit | Yes — direct sample access |
| Setting | When to pick it |
|---|---|
| 44100 Hz, Stereo | Default for music, CD burning, podcasts, general delivery |
| 48000 Hz, Stereo | Video sync (broadcast and most NLE timelines default to 48 kHz) |
| 22050 / 24000 Hz, Mono | Voicemail, dictation, AM-radio-style archives — half the file size |
| 16000 Hz, Mono | Speech-recognition input (Whisper, Google Speech-to-Text expect 16 kHz mono) |
| 8000 Hz, Mono | Telephony / IVR archives — matches G.711 PSTN sample rate |
| Original (both) | Pass through the WMA's existing rate and channel layout unchanged |
No — it cannot. Standard WMA is lossy, so whatever was discarded during the original encode is permanently gone. Converting to WAV gives you an uncompressed file that's easier to edit and universally compatible, but the audible quality is bounded by the source WMA. If the source is WMA Lossless, the WAV will be a bit-perfect representation of the original.
WAV stores raw PCM samples with no compression. A 3-minute 16-bit/44.1 kHz stereo WAV is roughly 31 MB, while the same content at WMA 128 kbps is around 2.8 MB. That ~11x ratio is normal — it's the cost of being uncompressed. If size matters, convert to WMA to FLAC instead for lossless compression (usually 40-60% of WAV size) or WMA to MP3 for lossy.
Yes. The decoder accepts WMA v1, v2, WMA Pro, WMA Lossless, and WMA Voice. Lossless inputs produce a WAV that's bit-identical to the original PCM. WMA Pro at 24-bit/96 kHz will be decoded, but the output here is 16-bit signed little-endian PCM by default — pick a higher sample rate (48 kHz) if you want to preserve the timing resolution.
DRM-protected WMA cannot be decoded by any third-party converter, including this one. Microsoft stopped issuing new licenses for DRM-protected Zune tracks in 2017 and the old Zune Marketplace lets users re-download their purchases as DRM-free MP3. If your WMA was bought from a defunct store and is still wrapped in PlaysForSure DRM, you'll need the original authorized player to record it back to analog or unencrypted PCM first.
ASF/WMA stores metadata in WMA-specific frames; WAV's RIFF container has a much thinner metadata model (the optional LIST/INFO chunk: IART for artist, INAM for title, ICRD for date, etc.). Basic tags are mapped where a clean WAV equivalent exists; rich tags like album art, lyrics, and BPM don't have RIFF equivalents and are dropped. For full metadata retention, FLAC is a better target than WAV.
The default output is 16-bit signed little-endian PCM (pcm_s16le), which is the universal "CD-quality" WAV every tool understands. WMA Pro at 24-bit will be down-converted on output. If you need 24-bit or 32-bit float for mastering, decode the WMA in a DAW like Reaper or Audacity and export from there.
Apple platforms have never shipped a WMA codec. Safari, Music.app, QuickTime, and iOS browsers don't recognize the format — you'd need VLC or a third-party decoder. Converting to WAV (or WMA to MP3 / WMA to AAC for smaller files) is the fix.
The RIFF/WAV spec uses a 32-bit size field, capping single WAV files at 4 GB. At 16-bit/44.1 kHz stereo, that's roughly 6.7 hours of continuous audio — more than enough for a typical conversion. Files approaching that limit usually need the RF64 or BWF64 variant, which this converter doesn't currently emit; split the source in Trim WMA first if you're near the cap.
Use WAV to WMA — same options, opposite direction. For general WAV downsizing without changing format, Compress WAV lets you drop the bit depth or sample rate to shrink the file in place.