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Supports: PSD
PSD ("Photoshop Document") is Adobe Photoshop's native working format, introduced with Photoshop 1.0 on February 19, 1990. It is not a simple picture file — it is a layered project that stores raster layers, text layers, adjustment layers, layer masks, alpha channels, spot colors, clipping paths, and blending modes, so an editor can re-open the document and change any element non-destructively. That richness is exactly why it travels poorly: almost nothing outside Adobe's own apps (and a handful of editors like GIMP, Affinity Photo, and the browser-based Photopea) can open a PSD, and even when something can, the file is often hundreds of megabytes.
Converting a PSD flattens it — the layers are merged top-to-bottom into a single composite image, exactly as you see it on screen, and the editable structure is discarded in the output. Your original PSD is never touched, so this is a one-way export, not a destructive edit of the source. The right target depends on what you need the flattened result to do:
One honest caveat about PSD to SVG: a PSD is raster (pixel) data, so conversion embeds the flattened image inside an SVG wrapper — it does not auto-trace your artwork into editable vector paths. True vectorization requires redrawing or a dedicated trace tool. The SVG output is useful for dropping a raster into a vector-based design pipeline, not for getting scalable line art.
| Property | Value |
|---|---|
| Full name | Photoshop Document (.psd) |
| Origin / vendor | Adobe — native format since Photoshop 1.0 (Feb 19, 1990) |
| Type | Layered raster (pixel) working file |
| Stores | Raster, text & adjustment layers, masks, alpha channels, spot colors, clipping paths, blending modes |
| Max dimensions | 30,000 × 30,000 px (PSB variant: up to 300,000 px) |
| Max file size | 2 GB (PSB variant: up to ~4 EB) |
| Color depth | 1, 8, 16, and 32 bits per channel |
| Opens in | Photoshop, GIMP, Affinity Photo, Photopea; thumbnail preview elsewhere |
| Best converted to | JPG / PNG / WebP (web), TIFF / PDF (print) |
Yes. Every raster output — JPG, PNG, TIFF, WebP, GIF, BMP — is a flattened composite: the converter merges all your layers, masks, and adjustments top-to-bottom into the single image you see on screen, then discards the editable layer structure. That is unavoidable, because none of those formats can store Photoshop layers. Your uploaded PSD is never modified, so you keep the layered original to re-edit later; the flattened file is a separate export. If you need to preserve editable layers, keep working in the PSD itself.
Several free tools read PSDs directly: GIMP and Krita (desktop, open-source), Affinity Photo (paid desktop), and Photopea (a free browser-based editor that opens, edits, and re-saves PSDs). Many viewers — Windows Photos, macOS Preview, IrfanView, Google Drive — will show a flattened preview but can't edit the layers. If all you need is a viewable or shareable copy rather than an editor, converting the PSD to PNG or JPG here is faster than installing anything, and the result opens on every device.
No — PNG and TIFF are lossless, so the flattened pixels are reproduced exactly with no compression artifacts; the only thing "lost" is the layer structure, not image fidelity. JPG and lossy WebP do recompress the pixels, which can introduce subtle artifacts at low quality settings, so for them keep the Quality Preset at Very High when fidelity matters. For a true archival master, TIFF preserves full bit depth (up to 16-bit per channel) and supports lossless LZW or ZIP compression.
Pick PNG when the artwork has transparency, sharp edges, text, or flat color areas — PNG is lossless and keeps the alpha channel, so logos, UI mockups, and screenshots stay crisp. Pick JPG for photographic content where transparency doesn't matter and the smallest possible file does — a flattened photo PSD saved as a high-quality JPG is a fraction of a PNG's size. JPG cannot store transparency, so any transparent areas in your PSD will be filled (usually with white) when you export to it.
Not by automatic conversion. A PSD holds raster pixels, so converting to SVG embeds the flattened bitmap inside an SVG wrapper — the file is technically an SVG but the artwork is still pixels, not scalable paths. Genuine vectorization means re-drawing the shapes or running a dedicated trace tool, which guesses at edges and rarely matches the original. If you need scalable line art, the reliable route is to recreate it in vector software rather than expecting a PSD to vectorize itself.
PSDs are large by nature — Photoshop allows up to 2 GB for a standard PSD (and far more for the PSB "big" variant) — and there's no fixed per-file cap here; the practical limit is your upload size and connection speed, so multi-hundred-megabyte design files are routine. Files are uploaded over an encrypted connection, processed on our servers, and deleted automatically after a few hours. There's no sign-up, no watermark, and your files are never shared or made public. To shrink the flattened result afterward, run it through the Image Compressor.
In our testing, a 1920 × 1080 layered PSD with a dozen layers and adjustments came in around 180 MB; flattened to PNG it dropped to roughly 2.5 MB lossless, and to a Very-High JPG around 450 KB — because the layer data, history, and editable masks that bloat a PSD are discarded once the image is composited. The exact ratio depends on how many layers and smart objects the file carried, but a 50× to 300× reduction is typical when going from a working PSD to a flattened delivery image.