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Supports: APNG, PNG
APNG is an animated PNG — a lossless, full-color, full-transparency image format that strings PNG frames into a short loop. ASF (Advanced Systems Format) is Microsoft's container for Windows Media Audio and Video, the package behind .wmv and .wma. Converting an APNG to ASF re-encodes the animation as a real timed video stream (H.264 by default), which is usually far smaller than the source APNG and plays in Windows Media Player and other Windows-ecosystem tools. The trade-off: ASF carries a flat video frame, so APNG's alpha transparency is flattened onto a solid background color.
| Property | Value |
|---|---|
| Full name | Animated Portable Network Graphics |
| Created | 2004, by the Mozilla Foundation (Stuart Parmenter, Vladimir Vukićević) |
| Type | Raster image / animation, not a video container |
| Compression | Lossless (DEFLATE, same as PNG) |
| Color & alpha | Up to 24-bit color + 8-bit alpha channel (true transparency) |
| Audio | None — image format only |
| Browser support | Chrome 59+, Firefox 3+, Safari 8+, Edge 79+ |
| Best for | Short looping animations, stickers, UI motion needing crisp edges or transparency |
| Property | Value |
|---|---|
| Full name | Advanced Systems Format (formerly Advanced Streaming Format) |
| Released | Microsoft, 1996; public spec 1998; last spec revision v1.20.03, December 2004 |
| Type | Container / wrapper, not a codec |
| Typical codecs | Windows Media Video / Windows Media Audio; also carries H.264, MPEG-4 |
| Related extensions | .wmv (video payload), .wma (audio payload) — same container family |
| Transparency | None — video frames are opaque |
| DRM | Yes; ASF was designed to frame Windows Media DRM |
| Best for | Legacy Windows Media playback and streaming workflows |
Want a more universal result? ASF playback outside Windows is patchy. For a file that plays almost everywhere — phones, browsers, editors — convert to MP4 instead with APNG to MP4.
No. ASF stores opaque video frames and has no alpha channel, so APNG's transparent areas are flattened onto whatever Background Color you choose (Black by default). If transparency matters, keep the APNG or export to a format that supports an alpha channel; ASF and other standard video containers cannot preserve it.
Not exactly. ASF is the container; WMV (Windows Media Video) and WMA (Windows Media Audio) are the codecs that usually live inside it. A .wmv file and a .wma file are ASF containers with different extensions chosen to signal their contents. Our converter outputs the .asf extension and defaults the video stream to H.264, though you can switch to WMV 1/2 in Advanced Options for stricter Windows Media compatibility.
For almost every modern use case, MP4 (H.264) is the better target: it plays natively on iOS, Android, every major browser, and standard video editors, while ASF is a legacy Windows-ecosystem format whose spec hasn't been revised since 2004. Pick ASF only when a specific Windows Media tool or streaming workflow requires it; otherwise use APNG to MP4.
APNG uses lossless compression and stores full 24-bit color plus an 8-bit alpha channel per frame, which makes long or high-resolution animations very large. ASF wraps a lossy codec like H.264, which discards perceptually redundant data between frames. In our testing, a 1280×720 30-frame APNG of roughly 9 MB encoded to an H.264 ASF of about 400 KB at the Very High preset — a large drop with little visible loss for typical motion.
ASF can carry audio (WMA by default), but APNG is a pure image format with no sound, so the converted ASF will be silent. If you need a soundtrack, convert to a video format first and add audio in a video editor, or merge an audio track separately afterward.
The converter writes a current-generation ASF container compatible with the December 2004 spec revision (v1.20.03), the last published version Microsoft released. Because the format has been frozen since then, any reasonably modern Windows Media Player build or FFmpeg-based player reads the output without special handling.
Files are uploaded over an encrypted (TLS) connection, processed on our servers, and then deleted automatically after a few hours. There is no sign-up, no watermark, and your files are never shared or made public. The only practical limit on a large APNG is upload size and time, not your device.